...
Can't think of a way to make it about food.
...
Damn.
Anyway, running some basic numbers, changing the Two Weapon Fighting (Fighter?) Fighting Style from adding +mod, to applying Extra Attack to it seems to make it actually viable.
Compare:
A Greatsword with GWF deals 2d6 damage, rerolling the first 1 or 2. That's an average of 8.33333.
A Shortsword with TWF would deal 1d6 damage, twice. That's an average of 7, and it uses your Bonus action.
Throw in Extra Attack, and we get 16.6666666, vs 14.
But Fighters can get three attacks: 25 vs 21.
Or even four: 33.33333 vs 28.
Of course, the Greatsword does more evenly distrubted damage, while the Shortswords are heavily weighted towards the average.
Oh and we can't forget Hex (or the whimpy Hunter's Mark) now can we?
No Extra Attack: 11.83333, vs 10.5
Extra Attack 1: 23.6666, vs 28
Extra Attack 2: 35.5, vs 42
Extra Attack 3: 47.3333, vs 56
Of course, this isn't accounting for the fact that Hex/Hunter's Mark can't be used in the same turn as you would benefit from TWF, which actually brings the numbers more in line (on those rounds TWF's output is halved).
Thoughts?
Can't think of a way to make it about food.
...
Damn.
Anyway, running some basic numbers, changing the Two Weapon Fighting (Fighter?) Fighting Style from adding +mod, to applying Extra Attack to it seems to make it actually viable.
Compare:
A Greatsword with GWF deals 2d6 damage, rerolling the first 1 or 2. That's an average of 8.33333.
A Shortsword with TWF would deal 1d6 damage, twice. That's an average of 7, and it uses your Bonus action.
Throw in Extra Attack, and we get 16.6666666, vs 14.
But Fighters can get three attacks: 25 vs 21.
Or even four: 33.33333 vs 28.
Of course, the Greatsword does more evenly distrubted damage, while the Shortswords are heavily weighted towards the average.
Oh and we can't forget Hex (or the whimpy Hunter's Mark) now can we?
No Extra Attack: 11.83333, vs 10.5
Extra Attack 1: 23.6666, vs 28
Extra Attack 2: 35.5, vs 42
Extra Attack 3: 47.3333, vs 56
Of course, this isn't accounting for the fact that Hex/Hunter's Mark can't be used in the same turn as you would benefit from TWF, which actually brings the numbers more in line (on those rounds TWF's output is halved).
Thoughts?