Two-handed weapons and spellcasting

DaveStebbins said:
My main concern at first was wether or not the sorcerer could threaten with the axe if he was only using one hand to hold it. However, since the orc double axe is a double weapon, it can be weilded in one hand just fine to take AoOs.

Two-Handed Melee Weapons
Axe, orc double

It's a two-handed weapon and therefore cannot be wielded in just one hand.

Bye
Thanee
 

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Thanee said:
It's a two-handed weapon and therefore cannot be wielded in just one hand.

I'll bet it's a case of someone else misinterpreting the line "A creature wielding an orc double axe in one hand can’t use it as a double weapon" to mean "A Medium creature can wield a Medium orc double axe in one hand, as long as they don't use it as a double weapon".

Which, of course, it doesn't mean at all. A Medium creature can't wield a Medium two-handed weapon in one hand, full-stop.

A Large creature can wield a Medium two-handed weapon, like an orc double axe, in one hand (since he treats it as a one-handed weapon at a -2 penalty), but in that case, he can't use it as a double weapon.

The sentence is a restriction, not a permission.

-Hyp.
 

Herpes Cineplex said:
*snip*
Personally, I'm more amazed that someone made a half-orc sorceror, what with the charisma penalty and all. (Half-orcs still get a Cha penalty, don't they?)

--
you don't often see a player who'll accept a penalty to his pc's casting stat just for fun
ryan


Two words should be all the explaination you need: Dragon Disciple.
 



MerakSpielman said:
ooooo! Fear the AoO from the spellcaster with a double weapon!

Buggers can't hit worth squat anyway.

You mean like a cleric currently affected by the Triad of Divine Smackiness - Divine Favor, Divine Power and Righteous Might. ;)

Bye
Thanee
 

Flip the situation around a bit...

Halberd wielding fighter. Gets hurt, decides to drink a potion.

- 5' step back
- Move Action to 'Retrieve a Stored Item' (Potion)
- Standard Action to drink it ('glug')
- He's done for the round.

Moment later, baddy runs through his threatened area. Would anybody rule that he's unable to take the AOO with his Halberd?

If the Fighter doesn't need to take a discrete action to 'put his hand back', then neither should the Wizard.

Even if (more fun):
- 5' step back
- Move Action to 'Retrieve a Stored Item' (Wand)
- Standard Action to Activate it ('zap!')
- Free Action to drop Wand
- He's done for the round

Should still get to put his hand back on his quarterstaff (or whatever) and wield it normally I think.

A'Mal
 

Amal Shukup said:
Would anybody rule that he's unable to take the AOO with his Halberd?

I would, yes. Along the same lines as outlined above.

(Or I would allow it to them both, alternatively.)

Bye
Thanee
 

How strange. I read this thread yesterday and then got a request from my monk player via our message board that he wishes to use a halberd.

He asks:

1. A Halberd allows me a 10ft threat area, if a creature moves to my 5ft area, do I get an AOO with the Halberd?

2. Can I still unarm strike while holding the halberd? I assume a Monks/Drunken Masters unarmed strikes include kicking, headbutt, Kneeing etc.........Would I be able to hold on to the Halberd and kick an opponent as unarmed strike?

Needless to say, I will be watching this thread very carefully.
 


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