doctorbadwolf
Heretic of The Seventh Circle
The categories are malleable.IIRC the medium size category goes up to 8 ft in height.
The categories are malleable.IIRC the medium size category goes up to 8 ft in height.
You make it almost sound reasonable that it took them five years...it seems like WotC has heard the feedback about pet classes.
It sounds like they are preparing the ground for a soft-replace for the beastmaster by bringing in a fixed-stat-customisable-appearance ranger pet subclass (we haven't had a ranger UA yet).Interesting.
I really like the Battlesmith pet, and the Wildfire spirit.
If they put out a “variant” BM pet option that loses the breadth of options in exchange for friendlier Action economy, I’d still want to have a choice between a flying pet that does small damage on a hit but has Flyby and it’s hit debuffs the target, a standard wolf, bear, and big cat, badger-type, and a mountable pet. By just having the 6 options, you can still get the friendlier Action economy, because what the options can do can be balanced against each other like spells or other level specific options.
That all said, I’ll keep using the UA Ranger pet rules, with the addition of the Blood Hawk and giant badger options.
Looking at the GGtR that has centaurs, only Loxodon can roll on their chart to be over eight feet. Elephant men with the "carry as one size larger" spiel because they won't/can't fit in a large size playable race.IIRC the medium size category goes up to 8 ft in height.
I agree with your logic about a beastmaster can't be less than a normal character plus a purchased pet. But a purchased pet, once you hit 5th levels, is like 10% or less of a normal character. And that gets less and less as you level.As long as there's an option for a pet designed to be in melee without that crippling the master...
Neither master nor beast must be more restricted in their action economy than if the PC just went out and bought a war dog. Yet the design must cater to those that don't want a disposable pet you replace all the time.
In short, the design can't be balanced since while ½ + ½ = 1, the master being half a character is unacceptable and the pet being only half as strong as another party melee:er doesn't work.
At the very least, we're talking ¾ + ¾ = 1,5. That is, don't even try to make a Beastmaster subclass balanced.
Just slap a sidebar explaining that this character option is by necessity stronger than the baseline, and requires the DM and the group's explicit agreement to be used.
Anything less and we'll just end up with another compromised designed destined for the scrap heap...