Ulimate Monk Armor....?

Thanks for taking the time to go back and edit out potential inflammatory words - everyone has a nicer time when we are nice to one another.

So let's get back on topic, eh?

Regards,
Plane Sailing
(moderator)
 

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Hey Patryn, hope my post didn't dampen your enthusiasm for the board. It was merely alarming to see such a statement here at ENWorld. Every time I dive into the morass that is the WotC boards, I am reminded how wonderful the community is here. :)

And for the record, I reject flowers too. :p
 


dcollins said:
I repeat: An item usable by a monk that gives +12 AC?
- One item.
- Usable by a monk.
There is no such item. (full stop)

Therefore: comparisons of that sort are not possible. Sorry!
  • The Robe gives several bonuses to AC (that's not in contention, is it?)
  • Those bonuses are not all effective versus all attacks all the time.
  • The variety of bonuses makes stacking with "buff" spells difficult.
  • Therefore saying "it's a +12 AC bonus" is misleading and erroneous.

(I can't believe yer willing t'go to the mat fer this one.)
 

In general, if there is ever an item that everyone would want, and would be silly not to buy at the price given, it's not allowed in my game. So, you have to compare.

For this, you do indeed need to find something else that gives these effects and compare the price.

Here is how I would do it. First, make the most expensive effect the one that's not slotless. That saves money…

Robe of +4 Armor AC = 16,000
Then add…
+2 Deflection AC slotless = 16,000
+2 Natural Armor AC slotless = 16,000
+2 Luck AC slotless = 20,000
+2 Sacred AC slotless = 20,000
Only useable by monks = no effect, as the PC in question is a monk.

So that comes to 88,000 Gp. That's the neighborhood it should be in. If you are making a home-brew item, and it's much cheaper and better that what's in the DMG, you should adjust it.

As for the "only monk" thing, I can see how that would make a shop pay less for it, but I don't see how that would make a monk pay less for it. I live in Japan, but am a native English speaker. When I see English books here, I don't care if I pay extra. But, the native Japanese people wouldn't pay much for them, so if I sell off my old books, the shops give me less.

Also, in my game, I wouldn't allow a robe of armor +4 for 16,000. To me, an armor bonus doesn’t match with a robe, so there's a 50% surcharge on it, for a price of 24,000.

Long story short, I wouldn't allow this in my game for less than 96,000 or so retail, something like 34,000 wholesale if it had the monk restriction on it. (I know those aren't game terms, but in my brain it's easier for me to think of shops buying wholesale and selling retail).

Have fun!

-Tatsu
 

you are playing 3.0 pricing with 3.5 body slots? ::confused::

While I always did prefer doubleing the other costs (to simulate 'not a slot' prices) that does not seem to be how 3.5 does it. They seem to assume that putting all of your eggs in one basket does get some sort of discount.
 

Scion said:
<that's not> how 3.5 does it. They seem to assume that putting all of your eggs in one basket does get some sort of discount.
Yup.

A 50% discount, to be exact. House rule that if you wish; but that's what it'd be: a house rule.

As for "wholesale" price, etc: Irrelevant. The "Market price" is used to determine critical rules-related values, like "base cost" and "XP cost". What such an item might actually sell for on the open market.....is whatever the DM decides, frankly.

In the fantasy world of 3.5e, Market Price carries a different meaning than that of the Real World. Make the distinction. Get used to it. ;)
 
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Lord Pendragon said:
Hey Patryn, hope my post didn't dampen your enthusiasm for the board.

Heh - of course not.

Where I'm from, "your Mom" as a phrase lost all really insulting connotations back in the early 90s through overuse. Now, it's more of a "you're making an argument that isn't really an argument." I realize that not everyone uses it that way, so I edited it. Darn flowers. :)

Anyway, the prices that are now being quoted and decided upon are in line with Full Plate +9.

While I personally think that's a little high for such an item (after all, you can't go to +11 until you go Epic), it's probably in the realms of believability.

I say a little too high because the Figher in Full Plate of Uberness gets the same bonus to AC from his expensive item (most of the time), and can still benefit from most other magically granted bonuses.

The only thing the monk is *really* paying for is the ability to equip his Rings of Jumping and Invisibility at the same time as his Ring of Protection.

It'll be interesting to see which side of the debate his DM comes down on.
 


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