Hypersmurf
Moderatarrrrh...
Enkhidu said:I just realized why you think that's different than I do - at our table a run doesn't become a "Run" unless he moves over 2 times his movement in a straight line. Until he does that, its a double move. And a charge doesn't become a "Charge" until he moves up to 2 times his movement and attacks. In effect, we don't use action declarations.
But if you're Running, you lose your Dex bonus; if you're Charging, you take double damage from someone who's used a Ready action to set a spear.
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The dwarf has a Readied action with his set spear to attack me when I'm in range.
I have a move of 20 feet.
If I attack the goblin, I'm charging. If I carry on north up the corridor, I'm running. If I stop in front of the goblin, I'm double-moving.
But if you don't know what action I'm taking until I hit the 40 foot mark, how is the dwarf's attack resolved?
Do I take the double damage for a charge? Do I lose my Dex bonus for a Run?
A double move 40 feet takes my entire round. But if at the 40 foot mark I suddenly decide that I haven't been hustling, I've actually been running, it's not the end of my turn? I can move another 20 feet, even though my movement up 'til that point was otherwise identical?
What about the Withdraw action? Say there was another dwarf beside me. Does he get no AoO, because I might have been using the Withdraw action, even if I end up charging the goblin?
By the rules, you can't Charge unless you take the full round action, "Charge". I can't take a Move action and then change my mind and make it part of a Charge. I have to Charge.
The only exception is the Full Attack action, whereby you can specifically elect, after your first attack, to swap your remaining attacks for a Move action. But that's because there's a special rule to cover it. You still have to take the Full Attack action if you want the option of making more attacks. If you take the Attack action, you don't have the option of changing your mind and carrying on with a Full Attack. You have to start with a Full Attack, and then maybe change your mind after the first attack.
-Hyp.
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