Viridian Plague: Act II--The Lady of Prophecy & Act III--A Shred of Hope


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(OOC: Understood--actually forgot she had no weapon drawn, so she couldn't ful lattack anyways)

*Whinoah tumbles back towards a farther tree, pulling her bow as she does and firing an arrow at her assailant, hurting it slightly.*

*Two more of the corrupted Lacerta advance forward and try to disembowel Lyssa, now that Whinoah isn't there to attack. The Valsian woman dodges one attack and the other looks like it is destined to hit but deflects off of nothingness to no effect.*

*Obscurity moves at full speed back towards the others, but she is a few hundred feet out and can't make it back until next round.*

[SBLOCK=OOC]T3 takes 6 Damage, total 28.

Trayah's Turn
[/SBLOCK]
 

Trayah, Lacerta Shaman (13/13 hp, AC 17)

OOC: Aaargh, another lot we didn’t hear coming. :(

*Trayah calls upon the spirits again to drive the dark spirits away, hoping the corrupted shells don’t shield the spirits too much.*

[SBLOCK=OOC]Turn Spirits, turning damage ((2d6+10)x1.5) due to Empower Turning.[/SBLOCK]
 

*The single dark spirit is forced away. As far as Trayah can tell, it should have worked on all of them if his theory about Feldori and Lacerta possessed by evil spirits is correct.*

*The last evil Feldori charges in after Slagg and slams into him, harming him greatly. Pleione heals him again, and he kills his new assailant easily, revealing a dark spirit. This time, Trayah is struck hard by his attacker, and M'ress makes a full assault on it in return, not quite destroying it. Whinoah's assailant chases after the Nymph, but can't quite hit her as she nimbly dodges the attack. Lyssa strikes down one of the two attacking her with a Crystal Shard, leaving a spirit and a normal enemy to attack her.*

(OOC: DS1 is turned. T6 is destroyed, revealing DS6.

Trayah takes 14 Damage.

T5 takes 14 Damage and is destroyed, forming DS5.)
 




(OOC: True. However, surprise like this time are unusual. Usually you don't have prep time but are still not surprised and get to roll init on round 1 ;))
 
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