Nightfall said:You could try this:
MITHRIL FULL PLATE IS TREATED AT MEDIUM ARMOR.
Like so...![]()
FireLance say: he who use big red bold underlined capital letters should proofread before post.Nightfall said:You could try this:
MITHRIL FULL PLATE IS TREATED AT MEDIUM ARMOR.
Like so...![]()
Victim said:I don't know about that. There's often a significant opportunity cost to using a manuever since many replace your normal attack action. While monk abilities are generally less powerful, they easily work in conjunction with each other. My monk ended up using pretty much all of his combat abilities at the same time, while the swordsage can generally only run any one of his stances, plus any one of his strikes, plus any one of his boosts at any given moment. And Greater Flurry is no small thing either. Plus since the swordsage recovery method kind of sucks and they can only ready one copy of a manuever, it seems likely they'll burn through their better moves rather quickly - or they'll won't have the chance to use their larger array of manuevers.
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Paradigm said:Most useful instance would be Improved Unarmed Strike after being taken prisoner. Otherwise, I guess if you invested in Longsword and then found a great magical battleaxe or something.
Victim said:Nothing says that you have to use the weapons of a discipline with its manuevers. Some characters will have a bonus when doing so, but it's not required.
Boosts, rather than strikes, probably work better for a multiclassed character, especially a monk. For example, Burning Blade (I think) from Desert Wind adds fire damage to each successful attack, and can work well with a monk's flurry of blows. In addition, a swordsage can spend a full-round action to recover a maneuver, but he will generally be better off doing something else.epochrpg said:I agree completely. My character is a Level 15Monk/Level 1 Swordsage (trying to become a shadowsun ninja) and I have to say, that a lot of the swordsage manuvers (or any of the martial adept manuvers) lack one major thing-- the ability to take a full attack action. For this reason, my monk uses normal attacks most of the time. I only use my manuvers when I move.
The only exception is that I have a boost (tiger's leap) that lets me take a jump as a swift action instead of a move action. This, in turn, allows me to jump up to an enemy (with my 30+ jump check) and unload my full attack action on him. However, I do it once, and I cannot do it again until after combat.
FireLance said:Boosts, rather than strikes, probably work better for a multiclassed character, especially a monk. For example, Burning Blade (I think) from Desert Wind adds fire damage to each successful attack, and can work well with a monk's flurry of blows. In addition, a swordsage can spend a full-round action to recover a maneuver, but he will generally be better off doing something else.
Which would be relevant if I had said it did. But since I quite clearly said that full plate requires Heavy Armour Proficiency, which I'm reasonably certain does exist.Nail said:I'm sorry glass, but you'll have to point us in the direction of this "Full Plate Proficiency". Hint: It doesn't exist.
It is treated as medium armour, which indicates that it isn't medium armour. Your're right that is pretty clear.Nail said:Mithril Full Plate is treated as medium armor. How could that be clearer?![]()
Movement and other limitations. No mention of proficiency.The SRD said:Most mithral armors are one category lighter than normal for purposes of movement and other limitations.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.