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Warriors Of The Coast OOC

DEFCON1 said:
OOC: 50 GP to buy any Cure Light Potions. Feel free to combine gold from all party members if you want to get one or two.

Just as an FYI, when we've got more time, Khalia can make scrolls of CLW for 12.5 gp + 1 XP. Granted, only Khalia can use them without a UMD check, but they're still somewhat cheaper.
 
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Yeah, I know, but I wasn't about to suggest it. If Nelson could cast CLW yet I wouldn't have brought up healing at all. Figure anything that can take out the archivist AND the bard in a PbP has basically eaten the whole party anyways, especially when we're at pains to not associate closely with each other and share tents, etc. Is it Bluff you use to barter down prices, without me looking it up? If I we could somehow turn those prices into for 25 GP I think we could probably get quite a few potions, since it seems quite a few of us have somewhere around that...Otherwise I think we're pretty much out of luck unless someone else is going to have pooled cash for them.

Another interesting idea for taking care of the NPCs would be a wiki somewhere, but I don't know which one everyone's most comfortable with and meets people's needs the most. BUT it's a really easy way to string out lists of NPCs and arrange them properly. Anyone has any ideas, let me know and I'll follow their lead. I'd probably go with d20 NPC wiki on my loneseom, because I've used it before and they don't seem to care - but the last failed PbP game I was involved with had some associations there too, so it also feels like a bit of bad luck or something. :D
 

Comp. Adv had some on haggling using Diplomacy. Gist is: Modify their attitude to helpful decreases price by 10%; DC is Normal Diplomacy DC + Targets modifier to Diplomacy (don't haggle another bard ;))
 


As you continue discussions, start to come to a consensus about where you'd like to go / what you'd like to do next please. You're all doing great work and have put forth awesome and workable ideas, but I don't want the group to get mired down in endless discussions without determining what your next step in the plan is. Once most of you agree on where you'd like to go next (or if I see the group can't come to any sort of decision), I'll move the party on. Thanx folks!
 


DEFCON 1 said:
As you continue discussions, start to come to a consensus about where you'd like to go / what you'd like to do next please. You're all doing great work and have put forth awesome and workable ideas, but I don't want the group to get mired down in endless discussions without determining what your next step in the plan is. Once most of you agree on where you'd like to go next (or if I see the group can't come to any sort of decision), I'll move the party on. Thanx folks!
*shrug* Endless discussion is probably Nelson's strong suite. :cool:
 

James Heard said:
*shrug* Endless discussion is probably Nelson's strong suite. :cool:
That, and the weekend is made for exposition. :)

Now that Ari knows about the tracks, he'll vote west to (though he as stated he wanted to follow to where the twins were attacked previously).
 

DEFCON 1 said:
Listen checks: TN 20

Amy: 11+2=13
Ari: 1+0=1
Garrick: 14+3=17
Jina: 18-1=17
Khalia: 13+2=15
Nelson: 8+2+5=15
Taviss: 14+1=15
Zan: 12+1=13

*failure*

If I'd thought to check and saw that only Garrick had ranks in Listen (and he didn't have anything from Wisdom), I'd've had Khalia toss in an AP under the same rules as Zan (i.e. if I broke a modified 15). :)

Anybody have a familiar or animal companion or something that might be able to pay attention to things for us? (for most of my current tabletop game, my character's hawk familiar has had the best Spot score in the party; it's only in the last few levels that the Rogue has become close)
 


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