DEFCON 1 said:
- Khalia is out of spells and will not regain them until the next morning.
This is probably issue #2 (#1 is below), as we have only one potion between all of us for healing.
DEFCON 1 said:
- To get reinforcements requires one character to hurry back to the lighthouse and let the other Watchmen know so they can ride back to town, get others, then ride back out. I will allow "Nelson" to be that person if the group wants to explore ahead before reinforcements arrive.
- Reinforcements will not arrive to the pirate camp for about an hour and a half once that player leaves for the lighthouse.
I think this is the preferred route. If we could get a sneaky person to keep an eye down below, that would be a bene, but *much* more risky.
DEFCON 1 said:
- Nobody knows (pirates or otherwise) what exactly is beyond the portal and how long it will take to explore/find whatever it is Captain Erqua is looking for. Could be 15 minutes, could be days.
That is the #1 issue in my mind. That's always one of the issues in games, as there is always this tension between rushing in and waiting.
DEFCON 1 said:
- Because Jango is not an experienced arcane caster like Zan was, he won't be able to identify the magical items as easily as Zan did (meaning he'll need to actually cast the identify spell as normal, unlike the "sped up" process I had Zan use to speed the story along).
Which is why I had Ari directly ask the prisoners. Hopefully they know what their things do.
DEFCON 1 said:
Also just to let everybody know... now that the "lighthouse" and "pirate camp" sections are completed... EVERYONE HAS NOW REACHED THIRD LEVEL. PLEASE UPDATE YOUR CHARACTERS SHEETS WITH ALL YOUR NEW AND UPDATED INFORMATION! NEW HIT POINTS IS AVERAGE ROUNDED UP.
Woot! I'll let you know when Ari's updated.
My thoughts:
Khalia is out of spells, but can still assist in some other ways (aid another in combat, etc.). Skarg believes he cannot go down w/o permission; this would be gotten by going to the lighthouse where there are apparently a small contingent of watch---should be much quicker for him to go there and back if he does not wait for the rest of the guard. If he can convince one of the guards there to follow him back to the camp and watch the prisoners, then the rest of us can go down w/o waiting for the town reinforcements to arrive (assuming we trust our knot tying skills).
The main limitation we have is lack of healing. We have one
cure light potion amongst us. We can try to wait, but then we don't know what will happen. Should we vote?
