Warriors Of The Coast OOC

Thanx for the feedback guys. To answer Ringmereth's point about the pacing... I've tried to avoid railroading everyone into specific events (and the dice rolls have also contributed to that). If anyone wanted to just barrel ahead then that'd be fine (as Nelson has done). However, as everyone else has been taking a more cautionary approach to things (sneaking, scouting, etc.), I've been relying on the Spot/Listen rolls of the opponents to determine when combat occurs.

But if any point someone wanted to just say "to heck with it!", jump up and engage in combat... I'd work with it. :)

I would also like to make the point that party is also well within their rights to decide to go back to town for reinforcements (or to pass off the duty onto the militia) if they so choose (and which has been suggested by a person or two). If anyone'd rather do that (or are afraid they aren't up to the task of dealing with the pirates), then come to an agreement about it and we'll see where that takes us.

As I usually tell people when I play with them in PbP... the more ACTIVE your choices are, the more agreements can come quickly and the faster the plot advances. Even if your character can't contribute directly, a simple "I agree we should do 'X'" is enough to bring the group to consensus and someone will usually take the lead from there. And thus things'll speed up.
 

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You know what's really dumb? I thought I had posted recently to this game, but apparently my post never made it. So, now I feel like I've been holding up the game because I didn't make the post that I already wrote but didn't post, and I don't have an offline copy so I suck. Man, it's really amazing how my mind doesn't work sometimes.
 


Yeah, but it still feels weird vaguely knowing I'd thought I'd done something and having apparently done nothing because I probably did something dumb like put it in a quick reply then scrolled away and closed the tab. Sheesh.
 


The map has everyone's location listed on it along with the 5' gridlines. The purple S is a little difficult to see, but you should be able to find it on the lower edge of the treeline. He is within line of sight of Pirate 1, but would need to move 10 feet to the right (on the map) to come into sight of Pirate 2.
 


This is just a note to tell everyone that I'm gone till Monday night/afternoon sometime, so if by some freak accident the thread suddenly picks up...Well Nelson will probably be doing stuff similar to what he has been doing, recklessly pressing ahead, maligning the gods and everyone around him, and complaining... while being brilliant, handsome, and beautiful. Anyways, if it's needed. I've got a ball game to run off and see - Roll Tide!
 


Alright folks, it's been fun and I've genuinely had a good time - but I think it's just not going to work anymore. Best of luck to everyone, and I hope everyone else has had as good a time playing in this as I have!
 

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