Li Shenron
Legend
Stormonu's list is nice, but in practice it might lead to severe MAD or characters who are completely average across the board.
Well, the thread kind of assumed that we were ok with all abilities being roughly equally worth in terms of ST (and in more general terms as well), but YMMV.
Personally I think MAD is another thing, related to active abilities such as class features: a good example is the 3e Paladin which normally needs good Str for melee, good Wis for spells and good Cha for several special abilities.
I really don't think that saving throws create a MAD effect because they are roughly equally important to ALL characters, since being passive means that you normally cannot choose if/when to roll a ST. This means everybody is on the same boat.
My point being, a Paladin needs those 3 stats high enough, or she's going to have to avoid using some of her defining abilities (due to them being little effective), and those abilities are which make her a different class from other PCs.
But everybody needs ST practically the same, except some very special character concept maybe. Hence to me it's a good thing that an average character with average stats should not have ALL ST very strong (which means he should have the either all average, or some very good but at the expense of others). IMXP a player who wants such a character is typically just a player who doesn't like his PC being hit, in which case he should just play the game with a more generous ability score generation method.
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