mattdm
First Post
Nellisir said:If the "woodsy" flavor is tied to the class, then no, fighter wouldn't work. And if it isn't, and I can play a "woodsy" fighter just as easily and just as well as a "woodsy" ranger, then one wonders what the point is of calling the ranger a ranger, and not "swashbuckling archer dude".
I'd see it as: there's a default woodsy flavor (similar to arugula, I suppose) to the ranger class, but that doesn't mean you can't build something similar another way. This is true in 3.5 as well — I had a rogue/ranger multiclass character I described as a "scout", and was a little surprised when someone expected me to rebuild it with the class actually named "scout" when that supplement came out.
But anyway, you've ignored the larger part of my post, which is that it seems the ranger class can actually do the spear thing just fine. And the other line too, about: if multiclassing helps get the character build you want, why start by ruling it out?
Admittedly the point about the fighter class being only a melee fighter is completely valid. I think they would have been better calling this class what it is: not the fighter, but the knight from 3.5 PHB2 with its paladiny shine buffed off.