buzz
Adventurer
I think the hang-up here is the assumption that progressing in a class is akin to a course of study. There are plenty of classes (barbarian, monk, paladin, sorcerer, etc.) that simply *develop*, acquiring new abilities along the way. Why should it be any stranger to use race a theme for this development?LightPhoenix said:I also have to disagree with the second half of the sentence. Learning to fight is a skill that can be taught and learned. Learning to be "more elven", for example, is something that isn't. If these classes were based on cultural abilities then I might be more inclined to agree, but they're not, IMO.
HERO doesn't care how you explain the spending of character points; it could be a mutation, training, growth, a "radiation accident," etc. Why not allow D&D this kind of flexibility? Racial classes, classes based off of templates (sort of like the Dragon Disciple, e.g., imagine a lycanthrope racial class), "profession" classes, PrC's... bring it on, I say!