Celebrim
Legend
I agree.
While I won't count every single spell or spell slot, I do think counting access to each spell level and ritual casting works as 10 features (cantrips would make it 11, which I didn't count before).
IMO it is like counting Extra Attack (2) and Extra Attack (3) as separate from Extra Attack.
You'll laugh (maybe), but I think that it is actually fair to count Extra Attack (2) and Extra Attack (3) as separate from Extra Attack.
The way I always thought about it when designing my homebrew was "Feat Equivalents". The idea was to be able to translate every class into a number that represented very roughly the number of "bonus feats" that it would take to implement the class if every class was just a list of class specific bonus feats and a bunch of bonus feat slots.
So the idea was "Is this class ability roughly as good as getting a feat? Or is it worth maybe half a feat? Or is it worth like more than a feat?"
In the case of a class ability like Extra Attack, I'd tend to think of that as a feat equivalent ability (at minimum) and therefore Extra Attack (2) is worth roughly a second feat.
If Extra Attack were a feat, then it is actually really impressive for a feat. It might conceptually be worth even more than a typical 5e feat in terms of how good it is. Like I'm pretty sure that you'd probably take it over just about any other combat feat and happily stack it as many times as allowed. So not only do I think it is fair to count "Extra Attack (2)" and "Extra Attack (3)" as separate class abilities, I'd tend to count them as worth slightly more than a typical class ability. The three together might be worth 6 5e "Feat Equivalents", for example (purely as a rough estimate, as I don't know 5e as well as I know 3e).
Now do Spellcasting. For example, which is better, getting a bonus feat or a 9th level spell slot?
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