Lorthanoth said:I doubt very much the systems were designed to emulate reality, more likely they were a compilation of different rules and ideas from years of play that were never cohesive. It wasn't designed to be confusing... it was just confusing.
Thats possible. But regardless the effect they had was the same (ie. the DM being more free to determine outcomes, and the player being less sure of what will occur).
If you check out the tables you can see its very easy to reduce it to a d20 system (infact the tables seem to be based on just that). The tables kept the focus on play.