To offer something really different on the market, I'd say go full 2E Skills & Powers, make a point buy system and rip out the Class and Feats structure entirely.
I've been considering that.......lots and lots of choices.
To offer something really different on the market, I'd say go full 2E Skills & Powers, make a point buy system and rip out the Class and Feats structure entirely.
Not sure if he has responded yet, but this seems right up @CapnZapp's alley.(If you're not interested in the concept of an Advanced 5E, this thread isn't for you. Move along. Nothing to see here!)
I used "Advanced" just because AD&D did. That doesn't mean better, but it sounds better than "Crunchy 5E". The working title I have in mind is the '6th World System'.
If you ARE interested in the idea of an Advanced 5E - 5E with a bit more crunch - what features would you want to see in it?
Asking for a friend who is me who might make it.
It would also probably be a gigantic min-max-y mess.THIS.
That alone would make every character so much more customized and interesting.