And I think that might be the source of some peoples' complaints about 5e: That it attempts to be all those things means it doesn't do any one of them super well. Might explain the term I've heard thrown around as "everyone's second favourite edition." (I know it's some peoples' first fav edition, duh).I think ultimately, a lot of the arguing about the game's mechanics come down to the very basic argument about what D&D is.
Is D&D a gritty, low magic game where an arrow is a serious threat to most people, and magic is rare and little understood?
Is D&D a high magic game of floating castles and dragons, with powerful artifacts and reality warping magic available to players?
Is D&D a simulation, trying to map rules to some vague sense of verisimilitude?
Or is D&D a game, trying to make rules that are fun and allow for epic shenanigans?
The answer is, all of the above.