I hope so, too, but I know some people have written on this forum about stories of people identifying with particular "races" in D&D for whatever reason--and those races were evil, stupid, or had some other negative feature.
For a simple example, suppose I have a "race" (or whatever you want to call it these days

) which is quick and dexterous, but generally curious to the point of foolhardiness and at a very dangerous level. Granting such people a DEX +2 and WIS -2 would be perfectly reasonable to me, even capping their WIS at 18 instead of 20 would be fine. Such mechanical representations help define this creature for me, and helps differentiate it from humans and other peoples.
I have no issue with imposing penalties, as long as the over all creature feels "balanced" compared to the rest.
As to the rhetoric used to describe creatures in a game, it is an unfortunate thing given the pain someone has already suffered IRL, but hopefully people will understand it is a game and any harm certainly isn't intended. Given that most of us agree even the "worst" of people that can be playable characters have exceptions that rise above the rest--and those exceptions can certainly be the characters themselves.