Corpsetaker
First Post
I've seen a few posters talk about how official D&D material has it's share of problems. Now I can understand that past editions had their problems mechanically, but what problems are their with the current game?
I've gone through and I don't really see anything that's game breaking or is a cause for concern. I know of all the wacky combos of 3rd and 4th edition but I don't see those in this current edition. I know there has been some errata, but that seems to have just cleared some things up.
People give out about people being cautious over 3PP mechanical options and counter with, "well official D&D material has it's problems as well", but is this more or less a knee-jerk reaction to what has come before? Now mind you a lot of the 5th edition fan made material on DMsGuild has lots of issues with balance and DM's are justified in being cautious, but has 5th edition given anyone a cause for concern with regards to balance?
PS: UA material doesn't count because it's not official material, it's basically just playtest material that we are allowed to playtest for ourselves and give feedback on.
I've gone through and I don't really see anything that's game breaking or is a cause for concern. I know of all the wacky combos of 3rd and 4th edition but I don't see those in this current edition. I know there has been some errata, but that seems to have just cleared some things up.
People give out about people being cautious over 3PP mechanical options and counter with, "well official D&D material has it's problems as well", but is this more or less a knee-jerk reaction to what has come before? Now mind you a lot of the 5th edition fan made material on DMsGuild has lots of issues with balance and DM's are justified in being cautious, but has 5th edition given anyone a cause for concern with regards to balance?
PS: UA material doesn't count because it's not official material, it's basically just playtest material that we are allowed to playtest for ourselves and give feedback on.