What pre-3E D&D book are you using most in your 3.X game?


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The Volo's Guides, most definitely. Doesn't matter which setting we're talking about. The Gazetters of BD&D are following closely, on an organizational point of view.
 

Glyfair said:
I've been going through my box of older D&D and related gaming stuff. I realized how many of these books are still useful in the age of 3E. Books like the various "sites" books (City Sites, Country Sites, etc.), the Book of Lairs I & II, etc.

Which book (or books) do you find yourself still using?


Only two really. both are Realms books: Dwarves Deep and Aurora's Whole Realms Catalog.
 

I am getting heavy use out of my Spelljammer boxed set, which is now in 3-ring binder format. Also I get plenty of use out of my Anauroch, Great Glacier and Dalelands Forgotten Realms supplements.
 




World Builder's Guidebook and DM Design Kit. (more accurately one sheet from the DMDK, which works better with the current edition of the game than it did for the one it was designed for...)

The Auld Grump
 

I'm going in a different direction. D&D books that weren't published by TSR/WotC. Yes, I mean the Judges Guild books I use.

Treasure of Archaic Names: I'm horrible at coming up with names at the table, and this lets me do so quickly with little fuss.

Book of Treasure Maps (I & II, not so much III): Great quick map hooks to throw in as treasure. The only problem is that so many of the adventures are "hard coded" into the Wilderlands setting. That means the handouts won't always work exactly as written.

<Location> Books: The Castle Books, Island Books and Village Books get a lot of use when I need a quick map of one of these locations (less on the villages, unless the characters need to attack or sneak in & out quickly) on the fly.

Plus, I'm getting ready to insert Tegel Manor in my campaign. Some of the basic ideas will be kept, but I'm getting rid of the Balor butler (doesn't quite fit in the Eberron campaign setting).
 

One that I use is the 2nd edition Arms and Equipment Guide. Personally, I like it better than its modern day counterpart. Tons of armor and weapons in there, lots of descriptions.

I use a lot of setting info, mainly from Dragonlance.

Lately, I've uncovered a lot of my older gaming books. Sometimes I get the feeling that older edition books are frowned on just because they're from an older game system. Personally, I believe that despite the game system change, older books still have merit and are a treasure trove of ideas.
 

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