RangerWickett
Legend
I was probably too hard on 4e in my previous post (but I swear, four months and I never saw that NPC-making page; I kept on stumbling across the 'how to add classes to monsters' thing but never flipped two pages farther). I enjoy playing it as a casual beer-and-pretzels sort of game, but for an action-epic game, where I want the fights to be few and far between but dizzyingly cool, it doesn't work so well.
Minis really slow the game down for me. I gave them a try (and I got a bunch as a gift from a poster here, which was awesome), but they did not add to the game that I wanted to play.
I'm going to give it another try, at a higher level so the players will have more stuff they can do. Maybe that will make it more interesting for me, or give the players more options to try out cool tricks. And I will print out that frikkin' chart of damage you can deal with creative combat actions.
Minis really slow the game down for me. I gave them a try (and I got a bunch as a gift from a poster here, which was awesome), but they did not add to the game that I wanted to play.
I'm going to give it another try, at a higher level so the players will have more stuff they can do. Maybe that will make it more interesting for me, or give the players more options to try out cool tricks. And I will print out that frikkin' chart of damage you can deal with creative combat actions.