D&D 5E Which D&D books currently scheduled for 2023 are you interested in?

Which D&D books currently scheduled for 2023 are you interested in?

  • Keys from the Golden Vault

    Votes: 66 36.1%
  • Glory of the Giants

    Votes: 79 43.2%
  • The Book of Many Things

    Votes: 91 49.7%
  • Phandelver Campaign

    Votes: 101 55.2%
  • Planescape

    Votes: 115 62.8%

Jadeite

Open Gaming Enthusiast
When you say Shadows of the last war, do you mean the Dragonlance book Shadow of the Dragon Queen? (all the titles start to sound the same after a while, lol)

If so, why did the Dragonlance book work for you over Ravenloft and Spelljammer?
It was Eberron - Rising from the Last War that I meant. So, it was the Eberron book that worked for me, Shadow of the Dragon Queen isn't really a setting book.
 

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Bagpuss

Legend
You know None should really have been an option on this poll.

Or really cheeky add Pathfinder 2.0 Core Rulebook which is expected to be in stock again in April.
 
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Azzy

KMF DM
Though I rarely but adventures, I'm interested in the Phandelver one. I'm also curious about the giant book and the Many Things book. Depending on how those turn out, I may buy them.

I'm not interested in the Planescape set—I wasn't when it released in 2e, and I'm still not.
 

CleverNickName

Limit Break Dancing
Keys from the Golden Vault? Not interested.

Glory of the Giants? Somewhat interested, might pick it up in a year or two when it's on sale.

The Book of Many Things? Not interested.

Phandelver Campaign? Somewhat interested, might pick it up after my current campaign wraps up in a couple of years, and it's my turn to sit in the DM chair.

Planescape? Not interested.
 

Ondath

Hero
Now that the whole OGL debacles has died down, I can take a look at the upcoming releases!

Keys From the Golden Vault and Phandelver Campaign don't interest me that much. I run homebrew scenarios, so I might get these at a later date and pilfer them for ideas, but I'm not a big fan of 5E's adventure design (I think most adventures are designed more to be read than run, and I've seen far better layouts for 3PP adventures that make things easy for prep that I wish WotC would adopt).

Book of Many Things and Glory of the Giants interest me in terms of the new rules and options they might add. I'm wary of player options since Tasha's since power creep has been considerable, but I can always tune them down and include them that way.

Planescape is something I wanted since 2016. Granted, if it's light on content like the Spelljammer book, it will be a shame, but at least its release means 3PPs can make Sigil sourcebooks in DM's Guild, and I can always see what I dislike in WotC's 5E rendition of Planescape and make my own adaptation from there. So I'm likely to get this even though there is very little chance that I'll like it.
 


jgsugden

Legend
I am buying no more WotC products for a while. I'm going to watch what happens. Then I'll make a judgment call on whether to continue with D&D as my main fantasy RPG, or make a switch.
 


Parmandur

Book-Friend
Well, we don't actually know what it is yet.

I'm personally speculating that it might be a Tasha's/Xanathar's type book with a general theme of the Deck running through it, simply because the 'things' title theme kinda fits, and I personally cannot imagine how you fill an entire sourcebook purely with stuff related to the Deck. But I could be 100% wrong of course.
If every card in the deck gets 10-12 pages of material (and so far what they have said suggests Subclasses, Feats, Spells, Monsters, and maps), that's a full length book. Nothing so far suggests a Xanathar's/Tasha's style release.
 

If every card in the deck gets 10-12 pages of material (and so far what they have said suggests Subclasses, Feats, Spells, Monsters, and maps), that's a full length book. Nothing so far suggests a Xanathar's/Tasha's style release.

I did think for a while that it could be another Xanathars/Tasha’s, probably just because of the ‘many things’ in the title. But this doesn’t fit with the previous convention of having a famous characters name.

But it’s pretty speculative at the moment. I think The Book of Many Things is the product I have the least idea what it will actually include.
 

Parmandur

Book-Friend
I did think for a while that it could be another Xanathars/Tasha’s, probably just because of the ‘many things’ in the title. But this doesn’t fit with the previous convention of having a famous characters name.

But it’s pretty speculative at the moment. I think The Book of Many Things is the product I have the least idea what it will actually include.
Yes, it does seem to be the one breaking the most ground: Keys and Phandelver are a pretty well-trodden genre in 5E, Bigby's is probsvly going to look a lot like Fizban's, and Planescape will be a lot like Spelljammer (hopefully linger, anf learning from it)..

But the Deck of Maby Things? I think this will be an odd duck, different from any prior 5E book.
 

Yes, it does seem to be the one breaking the most ground: Keys and Phandelver are a pretty well-trodden genre in 5E, Bigby's is probsvly going to look a lot like Fizban's, and Planescape will be a lot like Spelljammer (hopefully linger, anf learning from it)..

But the Deck of Maby Things? I think this will be an odd duck, different from any prior 5E book.

Yeah, I agree.
As much as I’d love another Xanathars/Tasha’s, I’m keen to see them try new formats and ideas.
 

Alby87

Explorer
Yeah, I agree.
As much as I’d love another Xanathars/Tasha’s, I’m keen to see them try new formats and ideas.
To me, it will be a book about game mechanics and subsytem that are not thigly connected to the core. It's a book that needs to be compatible with both a game that exists since 10 years and a new game that it's still not finished. They can not push a big subclass book if that could change the class system in less than one year. Subsystem like a simple dominion and war rules, or some spells and some features that they are use will be usable in OneD&D. Maybe a collection of traps? I think it will be more of a DMs' book than a players' one
 

To me, it will be a book about game mechanics and subsytem that are not thigly connected to the core. It's a book that needs to be compatible with both a game that exists since 10 years and a new game that it's still not finished. They can not push a big subclass book if that could change the class system in less than one year. Subsystem like a simple dominion and war rules, or some spells and some features that they are use will be usable in OneD&D. Maybe a collection of traps? I think it will be more of a DMs' book than a players' one
I agree, I don't think it will be about modifying core rules (although it will have OD&D compatibility in mind). And, so far as we can ascertain from UA it has fewer subclasses, feats and backgrounds than the Giant and Planescape books. It does have a bunch of spells. It probably has magic items, including deck variants. I think it may contain some adventures featuring or triggered by the deck. "You are imprisoned in a Donjon": Here is the adventure that happens next. "You inherit a kingdom", etc, all potential adventure hooks.
 

They can not push a big subclass book if that could change the class system in less than one year.
That’s a good point.

It does have a bunch of spells. It probably has magic items, including deck variants. I think it may contain some adventures featuring or triggered by the deck. "You are imprisoned in a Donjon": Here is the adventure that happens next. "You inherit a kingdom", etc, all potential adventure hooks.
Tables of hooks and even short adventures based on some of the card outcomes makes a lot of sense and does sound pretty cool.
 


Seeing this thread makes me a bit torn. On one hand, even with WotC backing down on deauthorising the OGL, their actions have still left me not wanting to give them any money.

On the other hand, I was really looking forward to at least the Phandelver Campaign and Planescape books, with some interest in Glory of the Giants.

Maybe I'll feel differently a few months from now. We shall see.
 

If every card in the deck gets 10-12 pages of material (and so far what they have said suggests Subclasses, Feats, Spells, Monsters, and maps), that's a full length book. Nothing so far suggests a Xanathar's/Tasha's style release.

Maybe this is why I'm not a game developer, but I can't imagine how anyone would get 10-12 pages of interesting, worthwhile content out of, for example, the Euryale, Gem, Stars, or Fool cards. Cards like Flames, Knight, and Donjon could provide some good content, but jeez, it'd be a stretch for some of the rest. And seriously, how many games ever include the Deck anyway? Bigby's is niche - an entire book devoted to one magic item (that most DMs won't allow remotely near their campaigns anyway) is the nichiest niche in nichetown.
 

Maybe this is why I'm not a game developer, but I can't imagine how anyone would get 10-12 pages of interesting, worthwhile content out of, for example, the Euryale, Gem, Stars, or Fool cards. Cards like Flames, Knight, and Donjon could provide some good content, but jeez, it'd be a stretch for some of the rest. And seriously, how many games ever include the Deck anyway? Bigby's is niche - an entire book devoted to one magic item (that most DMs won't allow remotely near their campaigns anyway) is the nichiest niche in nichetown.
You don't necessarily have to use those cards. You can add extra cards. Variant Decks are a thing, it would be easy enough to detail them as magic items, and include custom deck tables. The main reason decks aren't used much is because they can, and often do, completely disrupt a campaign. But a custom deck can include only things the DM is happy with and prepared for.
 

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