That was my reasoning as well. If you want to sideline alignment or treat it as the personality quiz of the memetic alignment grid, then 5e is right. If you want alignment to matter, to really be the cosmic faction you've aligned yourself with, then BECMI all the way. None of that squishy moralistic Good and Evil, just the powers of Law and Chaos that care little for mortal interests and the brave champions of Neutrality trying to steer clear of the two feuding superpowers.I voted for BECMI, for the most part I ignore alignment, but if one is going to use it, the Law/Chaos axis is the best.
What's the difference between BECMI vs B/X? They're both three alignment systems, AFAIK.
Anyway, I picked BECMI.
But how often does NG and CG differ?I read this as “on the spectrum”; my immediate thought was “how rude!” followed by “shouldn’t they be lawful neutral, anyhow?”. Anyway, for someone who likes playing anti-authoritarian chaotic good characters (how I think I am) and humorless lawful neutral rule-followers (how I actually am), I prefer the nine-alignment system.
B/X only has alignment languages as an alignment mechanic that I remember.What's the difference between BECMI vs B/X? They're both three alignment systems, AFAIK.
Anyway, I picked BECMI.
Meh. As long as it's not attached to mechanics, it's an excellent roleplaying tool for players and DMs. There's no need to get rid of it when it's not attached to mechanics.Indeed. I for one am not satisfied until it is completely gone!
Often if you run them as they are described.But how often does NG and CG differ?
Or LE and NE?
Often if you run them as they are described.