Man in the Funny Hat said:Then you misunderstand alignment, or at the very least the rules regarding alignment and lycanthropes. "Absolute" alignment is a tool for the use of the DM in running monsters (more on that in a second). It has no effect whatever on the alignment of player characters, barring magical influences that change alignment (a one-time deal) and/or KEEP it changed (an ongoing curse, such as might attend an artifact).
The lycanthrope template indicates an alignment of "Any", and has notes indicating that certain animals that the creature is based on will TEND to produce certain alignments, and that the DM [as should go without saying] can make changes. The MM glossary indicates an alignment modifier of "Always" is, again, NOT going to be applicable to player characters as INDIVIDUALS can change alignments. The fact that the number of monsters the PC's encounter which defy an "always" alignment will be rare doesn't alter the fact that unless the DM demands otherwise the PLAYER CHARACTER lycanthrope will be whatever alignment the player has him behave as. Nothing about lycanthropy in the RAW indicates that PC lycanthropes bitten by evil creatures are themselves then evil, or especially that they may never then change alignment - unless the DM declares that in his campaign it will be otherwise.
I thought that if a LG PC is bitten by a CE werewolf, when he's influenced by the moon, and turns into a werewolf, if he fails his Control Shape check, he acts in a CE manner. Then, when he returns to human form, he has to roll a save, or switch to LN....next time, roll or switch to LE, and finally, roll or change to CE.
Has this changed?
Banshee