FormerlyHemlock
Hero
On a tangent...I specifically joined ENsider for alchemy options. The alchemist class didn't fit what I was looking for; no complaints--neither does the Pathfinder alchemist--I really haven't really found what I want yet.
I think my basic problem is--alchemy shouldn't be a class? It's a skill; I want to see it as something anybody might pick up. A wizard studying alchemy is gathering ingredients and making potions. A fighter studying alchemy is making bombs and grenades and fortifying his physical attributes. A rogue is using his skill in alchemy to make lock grease, acid, and traps.
Yeah, it's a subsystem, not a class. At my table it's mostly a matter of finding the right ingredients and then making some fairly simple skill checks to make sure the processing comes out right. Choosing particularly appropriate ingredients (a la Dresden Files) can yield more potent effects and/or easier skill checks.
Alchemy is like spell research whose result doesn't require any spellcasting ability to exploit.