Mirrorrorrim
Hero
One of the things I didn't like about the narrative aspect of the Warlord/Commander class was the inherent idea that your class made you the Leader of the team and you shouted at them, bossing them around. I saw lots of people role-playing drill sergeants. Subservient soldiers may take orders, but commanding other heroes and non-soldiers to do as you say? Go ahead. Roleplay that. Allied peers who are heroes of their own stories don't often like being told what to do. Backseat driver much?
That said, imagine a Feat that 1/round allowed you to give 1 member of your group Inspiration/Heroic Advantage on their next attack roll IF you hit with your own attack. And if your attack was a crit, it gives that Inspiration/Heroic Advantage to up to 5 allies instead. (Of course, it wouldn't stack if they already had Inspiration/Heroic Advantage.)
Such a feat would allow ANY combatant to take on one of the core functions of a Warlord, rather than limit it to one class. And it isn't bossy.
That said, imagine a Feat that 1/round allowed you to give 1 member of your group Inspiration/Heroic Advantage on their next attack roll IF you hit with your own attack. And if your attack was a crit, it gives that Inspiration/Heroic Advantage to up to 5 allies instead. (Of course, it wouldn't stack if they already had Inspiration/Heroic Advantage.)
Such a feat would allow ANY combatant to take on one of the core functions of a Warlord, rather than limit it to one class. And it isn't bossy.