WizKids New Star Wars License

Crothian said:
They probably knew ahead of time.

I'll note that this has been in the public eye for a few months, since Jordan Weisman's severance agreement with Topps spelled out his compensation if WizKids produced this idea of his (and it's available online, at the SEC site, IIRC).

kenobi65 said:
Clearly, they argued that this is a card game, not a minis game, and are using that technicality in the license.

I'll note that WizKids has been calling Pirates and Rocketman "Constructable Strategy Games" rather than miniature games from the beginning. I believe it helps them get into the mass market.
 
Last edited:

log in or register to remove this ad

Michael_R_Proteau said:
I am sure Hasbro/WotC did the research before renewing their license with Lucasfilms/Lucasarts for the Star Wars license recently.

Undoubtedly. And, obviously, they abandoned their CCG license in that recent renewal, and would undoubtedly have been aware that someone else could then snap it up. And, given WizKids' focus in the past few years (including doing a sci-fi themed constructable game, with punch-out spaceships), it'd seem obvious that if they picked it up, they'd do something like this.

As a result, the market now has *two* collectible SW ship combat games. Not sure if that's good for anyone, but there it is.
 

kenobi65 said:
As a result, the market now has *two* collectible SW ship combat games. Not sure if that's good for anyone, but there it is.
I just hope WotC keep their egos in check and not take this lying down (on a hammock in the Bahamas). Still, it's good to have competition.

Personally, it sucks to be WotC, the creator of the TCG hobby.
 




As a former envoy for their MW product line (think GM for official tournaments, but with less respect given by players and by wizkids themselves for that matter) I'd like to point out that wizkids is moving away from the small independant gaming/hobby/comic stores who represent most of their sales to date, to the mass-merchant end of things (kmart/walmart/toysrus) and that includes getting rid of all the lines involving minatures like MW and Horrorclix and likely heroclix too. But as they're doing this they're still lying to what few players/envoys still play the soon to be dropped lines, about the future of those lines, in order to sucker the people who spend money on the games, to KEEP spending money, for what will soon be cancelled outright. As is Mechwarrior which has always operated like M:TG does with sealed booster packs and such every few months for each new expansion is now going to clear boxed "action packs" (think toy boxes like you see star wars figures packed in) which the wizkids mechwarrior staffers claim is to appease players who don't wanna collect every faction in the game, so now they'll know what they're buying. It also makes the toys more marketable at the walmarts and such for whatever time remains for the line.

Of course wizkids staffers handle criticism so badly that when the company recently announced they were changing to a new exclusive distributor for their product lines, they also disabled access to their online forums for a week, so nobody would be able to complain on them about the change (and this I learned from one of their brand managers for one of the lines not getting dropped this year).

Anyways getting back to the new star wars game, Topps recently posted their yearly earnings and they made profits in every division EXCEPT wizkids, which posted another loss. The fact they're going to styrene card based games is purely because they're cheap to produce versus how much they sell for. Whether or not the games will be playable (and enjoyable) when there's an excellent star wars miniatures stratergy game already on the market remains to be seen.

As to Jordan's termination agreement, during the same "coup" as I refer to it that he was let go, 2/3rds of the mechwarrior development staff was also let go, including the lead sculpture designer for all the miniatures.
 

Sammael said:
No, because WotC took over their monopoly in the field of collectable miniature games.

Competition is GOOD.

Wasn't hard for WotC to take over, wizkids's staff had been fumbling the ball for several years now that was driving the players and collectors (which the whole concept DEPENDED on) away en masse. Mageknight was their MOST popular line and they cancelled it a couple years ago. Mechwarrior was basically the third most popular line and the one with the most established fictional history as a collectable stratergy game (being an evolution of battletech which dates back almost as far as D&D does) for them and they've seemed to go out of their way to make bad decision after decision for the past 3 years for it.
 

DeeEight said:
As a former envoy for their MW product line (think GM for official tournaments, but with less respect given by players and by wizkids themselves for that matter) I'd like to point out that wizkids is moving away from the small independant gaming/hobby/comic stores who represent most of their sales to date, to the mass-merchant end of things (kmart/walmart/toysrus) and that includes getting rid of all the lines involving minatures like MW and Horrorclix and likely heroclix too. But as they're doing this they're still lying to what few players/envoys still play the soon to be dropped lines, about the future of those lines, in order to sucker the people who spend money on the games, to KEEP spending money, for what will soon be cancelled outright. As is Mechwarrior which has always operated like M:TG does with sealed booster packs and such every few months for each new expansion is now going to clear boxed "action packs" (think toy boxes like you see star wars figures packed in) which the wizkids mechwarrior staffers claim is to appease players who don't wanna collect every faction in the game, so now they'll know what they're buying. It also makes the toys more marketable at the walmarts and such for whatever time remains for the line.

Of course wizkids staffers handle criticism so badly that when the company recently announced they were changing to a new exclusive distributor for their product lines, they also disabled access to their online forums for a week, so nobody would be able to complain on them about the change (and this I learned from one of their brand managers for one of the lines not getting dropped this year).

Anyways getting back to the new star wars game, Topps recently posted their yearly earnings and they made profits in every division EXCEPT wizkids, which posted another loss. The fact they're going to styrene card based games is purely because they're cheap to produce versus how much they sell for. Whether or not the games will be playable (and enjoyable) when there's an excellent star wars miniatures stratergy game already on the market remains to be seen.

As to Jordan's termination agreement, during the same "coup" as I refer to it that he was let go, 2/3rds of the mechwarrior development staff was also let go, including the lead sculpture designer for all the miniatures.

I have to agree on several points. Wizkids biggest problem over the last while is a total lack of market research. Look at the Rocketmen, Nascar Racers, HorrorClix, MLB Sports CLix, Creepy Freaks, Shadowrun Duels and Crimson Skies. They're all dead games (OK Horror Clix is on life support maybe) and I suspect unprofitable as well. Those represent most of Wizkids' new products for the last several years. Every time one of these was announced I couldn't understand what the devil they were thinking. Almost every one targets a niche group within a niche group.

There is no market for Flash Gordon scifi. There are a few people who like the nostalgia of it but not one product in that vein has been successful. Nascar is only really popular in the southern States. Horrorclix would have been big if it had been CythuluClix but there has never been a large interest in slasher horror in the game market. SportsClix would really only appeal to the Strato-matic folks and if you've spent any time with them you know how obsessed with stats they are; a clicky game just won't cut it. Creepy Freaks was a good idea but without a cartoon show to push it to kids they ignored it. Shadowrun Duels was really cool but who had a football field to play on. Finally, Crimson Skies was a favorite of mine but again there are very few folks like me into retro 1940's aircraft.

Hmmm.... This is becoming a bit of a rant. Oh, well.

Going forward I see the departure of most of the Mechwarrior team as a significant opportunity for Mongoose to snatch them up and produce a wargame for their Armegeddon: 2089 RPG. I think it will be far more successful as a wargame than an RPG provided they take a more traditional approach to the rules. Mechwarrior's mechanics are so abstract that play feels more like chess than a wargame. Which is really too bad because the models have been really cool.

Jack.
 

Whizbang Dustyboots said:
I'm not a collectible miniature gaming guy, but it seems to me that punch-out foam starships ain't got nothing on detailed plastic minis.

  • Cheap.
  • Easy to get into. (There's no difference between a starter pack & a booster set.)
  • Easy to find. (I've seen Pirates & Rocketmen in stores that would never carry minis.)
  • Easy to store & transport.

I'm not saying the minis don't have their own advantages. But I like the constructibles.
 

Pets & Sidekicks

Remove ads

Top