Worlds of Design: What's in a Name?

Character names and where we might get them from are today’s topics. This is important insofar as we don't want to delay the start of the actual adventure because someone is trying to think of a name!

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Picture courtesy of Pixabay.

A book often referred to among the founding works of American science fiction is named after the principle character: Ralph 124C 41+ (by Hugo Gernsback). Wikipedia says there's a reason (outside of the novel) for the name, but most of us would probably agree that the name is awful. Most of us have also heard of parents giving a child such an awful name that we think, "they shouldn't be parents if they're willing to inflict that upon another person!" Sometimes even simple names take on extra meaning from living people: “Michael Jordan” for example, or “Cam Newton,” often from sports celebrities, or presidents, or kings and queens.

Why does a player in an RPG choose a particular name for their character? It can be an anagram, pun, or homage like the original characters created for early editions of Dungeons & Dragons. Or it may be a snap decision, because to many players, the name isn't important.

Some people agonize over names. A way to make character generation as quick and painless as possible is to provide tables of appropriate-sounding names. I’ve written my own random name generators and you can too, with some research into their origins. Many of these names have accompanying backstories, so I’ll give examples of how I used them in my games.

The Easy Names

There’s obviously the list of ordinary names, which you can get from any baby name list like “Eleanor” (which is at least a medieval-sounding name) or “Fred.” If you don’t have a name off the top of your head, you can create a nickname and flesh the character out later. As an example, I’ve created “The Man with no Name” (who wore a poncho - sometimes referred to as Clint), “Muscles” (later Eradan - 18 strength), and “Wiz the Elf” (later given a more appropriate name). They can also be rhymes, like “Smiter the Fighter” or “Billbash the Rash.” Billbash was the same character who, at second level, horse-charged an old D&D balrog … and survived.

Myths & Legends

Legends are a common source of names, some more popular than others. We’ve likely heard of “Galahad” (a paladin, of course, drawn from Arthurian legend) but there’s plenty of names to be mined from the Matter of Britain, the Matter of France, and the Matter of Rome. The Matter of Britain is the body of Medieval literature and legendary material associated with Great Britain and Brittany, and the legendary kings and heroes associated with it, particularly King Arthur. The Matter of France includes names like “Rinaldo” or “Rinaldo,” “Charlemagne” from the Carolingian Cycle and the chanson de geste (song of heroic deeds). The Matter of Rome which includes material derived from or inspired by classical mythology features “Alexander the Great,” and “Julius Caesar.” (And includes the Matter of Troy, such as The Iliad and The Aeneid). Given that the names have been often translated into English, there’s also the many variants to consider: “Arthur” is likely derived from “Artorius,” but there are many other root words it has in common like “Artri” and “Artgur.”

There are plenty of names from mythology and religion; some are now so common to be popular usage (“Thor”) while others are less well-known, like “Freya” and “Azrael” (the Angel of Death). Fiction is a common source; the less popular the fiction the more likely the name will not be recognized. Tolkien’s corpus is most commonly cited, like “Glorfindel” (a Tolkien hero) and “Elendil” (a Ranger), but there’s also “Donblas”, a god from Moorcock’s works, and the entirety of Dante’s Divine Comedy to choose from.

Other Inspiration

A little more obscure but no less interesting are asterisms and other astronomical words. You could name a character after a constellation, like “Ophiuchus” or “Orion” (Wiz the Elf’s later name), or after a star like “Sirius.” You can also use place names and geography, like “Bognor Regis,” from an English town, and “Barclodiad y Gawres.” It turns out the latter is a burial chamber on the southern coast of Anglesey in Wales; I didn't know it meant "a giantess' apronful" until writing this article!

Speaking of word roots, you can translate a word representing your character into another language using Google Translate. I used “Yilderim,” the Turkish word for “lightning,” for my 18 Dexterity dwarf.

When in Doubt…

Finally, you can just ask the Internet for help. Check out Fantasy name generators. Names for all your fantasy characters. for links to many names. Or simpler, Fantasy Name Generator and donjon; Fantasy Name Generator

When choosing a PC's name, it’s important to consider what you want to accomplish. You may not take the character very seriously because you suspect they’ll be dead soon, or don’t plan to play for very long, in which case a simple name is probably all you need. Or you may want a name that tells a backstory and work hard to fit it into the game’s lore.

Where problems arise is when the player’s choice doesn’t fit with the group’s overall; there’s always the one guy who doesn’t put much thought into a name that seems out of place--I'm thinking of YOU, "Fred”!

My questions to readers: Have you ever refused a PC's name because it clashes with your setting?
 

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Lewis Pulsipher

Lewis Pulsipher

Dragon, White Dwarf, Fiend Folio
Can't say that I've ever banned a name, but some have gotten a hard eyeroll.
For those who aren't familiar with him, Ralph 124C 41+ (also the name of the novel) was written in the very early days of SF (even before it got the name, in the '20s - of last century!). It stood for Ralph: One to foresee for one. (The + was just an add on.) Needless to say, it was a book exploring what the author, called the Father of Science Fiction, thought the future might be like.
 

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I can't recall ever banning a name at my table though my player's choices have sometimes raised by eyebrow. In my Buffy the Vampire Slayer campaign I had a player name his character after stuntman Chaiporn Gunmoontree whose IMDB credits I have so thoughtfully provided. I was a little miffed at first because the choice indicated to me that he might not be interested in playing. But his back story was that his parents were major hippie types and that's what they named him. Okay.

In my 1930s Trail of Cthulhu game, I had one player create a Scottish professor by the name of Osiris Thoth van Roth which I found mildly annoying given his previous attempts at character creation. The long and short of it is as follows, the PCs were instructed to create normal characters you might find in 1930s New York. His first "normal" character was a time traveling pilot who fought in the Spanish Civil War. But when the character started losing Sanity I had the other PCs and everything in the world refer to him as Oscar Ross instead. Good fun.

One of my favorite names I came up for with a Star Wars campaign was Oberon Gygax. Another was a Jedi named Promixis Chrysops.
 

I'm okay with a player waiting a session or two before coming up with a good name, but I had one jerk who didn't have a name by the 5th session. He also hadn't come up with a background or character personality/bond/flaws. The PC was just a bunch of statistics on a piece of paper to this guy.
 

Names are generally not a problem for me. My players have come up with some odd ones of course. And it is a FRPG, so some odd names are inevitable. I always shrug and say "your PC will have to live with it, not me". A short period of reconsideration typically follows, as does a better name :D

I've never banned a name though. When the really weird / silly names stick they usually work it into their PCs personality and background.
 

I used to struggle with finding names but have become better at it lately.
Some examples: Pardan - born from a misreading of the (badly scribbled) word Paladin.
Gernard Reinholdsen (Warhammer character) - a bad pun that only works in German and is too awkward to explain.
Augusta (another Warhammer character) - named after the month when I rolled her up
The Strongarm clan - a dwarven clan whose name I took almost verbatim from Terry Pratchett's works.
 

Oh I hate stupid, goofy or lazy names. They're great for killing a game's atmosphere, but little else. If it were a less serious sort of game, it wouldn't matter as much.
 

An exchange between me (DM) and a player once, when said player hadn't come up with a name and I was ready to introduce the PC to the party:

Me: "What are you naming that thing?"
Player: "No idea yet."
Me: "How are you spelling that?"

And thus No'ei came to be.
 

Oh I hate stupid, goofy or lazy names. They're great for killing a game's atmosphere, but little else. If it were a less serious sort of game, it wouldn't matter as much.
I don't mind silly names too much. IME either the character will die soon anyway, or it'll become a superstar and the name will grow on us.

One of the greatest PCs our games have seen was (and still is) a little Gnome MU named Pearl. As in Pearl Jam, like the band.

I designed my own random-letters table and process for generating names and over the years it's given me some beauties. Gutezapre Coriorx, a Dwarf Cleric. Appppil* Pagey, a Part-Elf Illusionist. Eohyl Eriglif, a Part-Elf Fighter-MU. And all of those were on the first try! :)

* - when it gave me the four 'p's in a row I just had to use it! :)
 

When I was younger it was:

Gobon the Ninja or Spiton the Bard

Now day's it's more serious like:

Lathgar the Purger - Thrice Baned

Although Fungus Vine-Tickler was an exception.
 


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