Jahydin
Hero
Very true!Again, I'd question the interpretation which ends with "a few would say that 4th edition was good". He's got a pretty clear bias here.
Yeah, I think that was poor wording on his part. Did some more digging and looks like @darjr had the right idea:Never minding that in the entire run of 4e, there was never so much as a whisper about an MMO, plus the fact that 4e, as a game, would absolutely fail as an MMO.
So "MMO" in the sense it would be a massive social media site where people would meet up, chat, blog, and jump into games with each other via VTT.Past D&D video games were missing one key component: The dungeon master. Everything was fixed and scripted. The software suite, however, is actually D&D. The players and the DM communicate as if they were sitting around a physical table rather than a virtual one with virtual models and dice. The DM has the same powers he or she would have in a traditional game, but all the dice and math are taken care of by the system. Character sheets are even updated automatically.
But still, I'm heavily under the impression this entire game was built with a VTT that took care of all the busy work in mind. I'm grateful it never panned out though, cause I'm sure it would have turned into microtransaction hell.