Essafah
Explorer
So what got buffed/nerfed aside from Healing Spirit?
Well I pray not too much else. They have not said anything else specific that I know of.
So what got buffed/nerfed aside from Healing Spirit?
Nope. The power band hasn’t changed from the phb.Nothing to do with OSR.
Xanathars is out of whack power creep. Healing Spirit is just the worst offender.
Yes. I meant to say Aura of Vitality.
As written there is no reason I can see a class with healing spells to take this over healing word or cure wounds or goodberry, etc. This is especially true for what I call subcaster classes and by this I mean classes like the ranger and paladin
The problem with power creep is that it forces players to buy the latest D&D book in order to keep up with their friends, who are using the new spells and abilities to build stronger, better characters. If you multiply this effect over multiple books (as in 3E, for example), then eventually you reach a point where no one can get into the game without investing tons of time and money into it first. Pretty much all previous editions have reached that point, and it required the release of a new edition to fix.But it is more of an OSR style thinking. The whole "power creep" notion....players like having options that adds power sets to their characters. I and many people enjoy playing heroes that are not just average Joe's that decided to go adventuring but are heroes above the average person who maybe born lowly as a urchin or whatever but whose dreams coupled with their above average abilities makes them destined for greatness. OSR games was a constant struggle where PCs died in droves during 1st sessions, spellcasters had to run out of spells and use xbows. Some people like that and some people don't.. I personally would like to see the cinematic action abilities of PCa in 5E increase not decrease and as a sometimes GM I have no problem with this.
Or we are DMs who have been using stuff as it was first written without any issues whatsoever.I've had errata come up one time at my 5e tables, It went like this. "even the errata says class level not character level for invocations, it would be ridiculous otherwise & this discussion is over bob."
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I get the feeling that the reason people are arguing against errata is because they covet abusing the loopholes that would be fixed
Because clerics start a 10 minute spell 9.8 minutes before they know they need to heal and skip any other action in the meantime?You actually CAN precast Prayer of Healing and time it to go off during combat. Usually by kicking open the door to the next room a round or two before the spell is supposed to go off. If there is nothing dangerous in the room then you can just abort the spell and start over without wasting any spell slots.
This does have the disadvantage of making you less than stealthy, since you're constantly chanting.
Let me help you with that "I ignore that errata Bob, use the old version if you want"Or we are DMs who have been using stuff as it was first written without any issues whatsoever.
Yeah, great. Meanwhile, there are plenty of DMs who use all errata literally because it’s RAW.Let me help you with that "I ignore that errata Bob, use the old version if you want"
as opposed to now where Andy changes these spells in one way, Beth just bans them outright, Chuck changes them a different way, Dawn bans some of them, Edward Bans this one but changes the rest like so, and Francine bans a different set than Dawn.Yeah, great. Meanwhile, there are plenty of DMs who use all errata literally because it’s RAW.
Changingn things to cater to those too worried about power gamers and “exploits” is bad design.