One thing I forgot about until now... I do like how many powers include effects beyond damage, in theory, although it's a real pain to keep track of.
I've seen a few different people mentioning "no buffs to track" as something they like about 4E. I must respectfully disagree with this assertion, there are far more situational modifiers to track (de-buffs as well as buffs), and it's one of the things that I actively dislike about 4E. The buffs and de-buffs can change every single round.
Many leader classes are a big handful of buffs to track. There are still things like bless and shield of faith that clerics will ideally cast at the beginning of an encounter. Every cleric at-will in the Player's Handbook has a situational buff that players have to be reminded about on every turn... And it's typically a pretty minor benefit (a +1 or +2) that only applies until the end of the turn. Three out of five of the wizard at-wills in the Player's Handbook have situational effects to track as well.
I've seen a few different people mentioning "no buffs to track" as something they like about 4E. I must respectfully disagree with this assertion, there are far more situational modifiers to track (de-buffs as well as buffs), and it's one of the things that I actively dislike about 4E. The buffs and de-buffs can change every single round.
Many leader classes are a big handful of buffs to track. There are still things like bless and shield of faith that clerics will ideally cast at the beginning of an encounter. Every cleric at-will in the Player's Handbook has a situational buff that players have to be reminded about on every turn... And it's typically a pretty minor benefit (a +1 or +2) that only applies until the end of the turn. Three out of five of the wizard at-wills in the Player's Handbook have situational effects to track as well.