D&D 5E You find a magical _____, it does _____

next item: A monogrammed towel.

Mono-Gram Towel: A large 5' x by 10' light blue towel with a D.A. stiched into a corner weighs only 1 gram, no no matter how much fluid it soaks up. You can wrap it around you and avoid suffereing effects of normal cold. You can use it as a sail, gaining advantage on any check to navigate a small watecraft. When soaked the towel can be used as a whip, dealing 1d6 bludgoning damage within 10', or place it over your mouth to giving you immunity to gas spells such as stinking cloud or cloud kill.

Next Item: A klein bottle.
 

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Magic Klein Bottle

This glass bottle's construction seems to defy traditional logic and perhaps even the very notion of three-dimensional space. Attempting to pour a liquid into what might be described as the top causes the same liquid to appear in a random space 2d12 yards from the bottle at a time within either 1d7 days or 4d12 hours as determined by a coin flip.

Make a second roll using the same dice used during the roll to determine time. If the results of this second roll are the same number which was determined by the time roll, the Klein Bottle fills with a random liquid of the DM's choosing. This liquid can be poured out of the Klein Bottle. Pouring liquid into the Klein Bottle has no effect while there is already liquid in the Klein Bottle.



Next Item: Powdered Wig
 
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A powdered wig

The powdered wig of agelessness can never be know if it will be helpful or a bane. Placing it upon one's head may reverse a person's age making them young again or it may instant age them to an advanced state. There is a fifty fifty chance of either condition happening. However, some unscrupulous persons test the wig on helpless victims until they can use it with certainity to make themselves young again. Such is the case of despot of Greives.

Next: The elven prince's eye of starlight.
 

The Eye of Stars

This device resembles a monocle on a fine silver chain. If you look through it at the sky, the stars and other heavenly bodies become clearly visible even in bright daylight and through the densest clouds.

The Eye rightly belongs to the elf prince Olimandorél, who bought it from an invisible gnome in the Luskan marketplace long ago for the sum of 5 silver pieces. It was stolen from his castle by a servant who was caught and beheaded but by then the Eye had disappeared.

There is a long-running and, at times, bitter dispute between the Guild of Astrologers and the Guild of Navigators over who owns the constellations*. If the Eye were to be offered for sale (secretly, because it is stolen property) the respective guildmasters would undoubtedly compete against each other to own it.

Next item: The ears of an unlucky rabbit



* It all started with a row about the XVIth constellation, Ancoronam, the Crown and Anchor. Navigators treat the Crown and the Anchor as two separate constellations because they lie on either side of the equator, whereas Astrologers treat them as one because otherwise there would be 17 constellations and 17 is an unlucky number on Fridays.
 
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The Ears of Danger Sense appear to be two cured and tanned rabbit ears attached to a headband. When worn on the head the ears flick this way and that, ever vigilant for the sounds of danger. The wearer gets advantage on hearing based Perception checks and Initiative rolls. When rolling Perception checks of any kind, the wearer may attempt to warn other members of the party of impending danger as a bonus action. Unfortunately, this bonus action can only be expressed as a stamping of one's foot which the party may or may not interpret correctly.

Next item: A simple pewter spoon
 

A simple pewter spoon

This is one of a set of six but you have found only one of them. On its own, it is worth about 2cp. However, if you are lucky enough to find the other five and leave them all together in a sideboard drawer, they will turn to gold overnight. The set of six gold spoons is worth 480gp. You could sell them singly but if they are not all kept together, they will revert overnight to pewter and the purchaser will quite likely pursue you and demand a refund.

Next item: a chest on folding legs
 

Well, I guess we are all out of ideas. Never mind, we made the hundred and there are some really good ones, worth remembering.

Next item : A new thread
 

A chest on folding legs containing many new threads

This small semi-intelligent chest is a girl's best friend. It will follow her around her castle room always ready to present new threads which instantly weave themselves into a fabulous garment that is appropriate for any named occassion. All a lady has to do is take a handful of threads lay them across a shoulder and say what the function or event is. When returning for the evening she then only has to replace the garment into the chest and upon the morning sunrise she can then again take a handful of threads and have another new outfit.

Next: The twelve swords of Grog.
 

The twelve swords of Grog #1 - Thormingras

This longsword is finely made with a cross-hilt and pommel decorated with gold filigree. Although it radiates faint magic, it does not have any plusses to hit or damage but if attuned by a Battle Master, it grants the wielder one extra superiority die over and above the number normally allowed for his level.

Thormingras once belonged to Harward Makepeace, Baron Makepeace of the manor of Wareham Down. It was gifted to him by no less a personage than the Duchess of Montebrollio after he rescued her lapdog Muffles from the jaws of a hungry lion. The lion was called Marmaduke and he was seven years old.

Next sword: #2 - Soulsgrieve
 

The second sword of Grog: Soulsgrieve

After saving little Muffles, Baron Makepeace took his new blade and the remains of the noble lion to the Archwizard Grog. Grog being called such for all she was ever seen to drink was grog. No one new what her real name is. There Grog upon the request of Baron Makepeace created a second blade, the blade Soulsgrieve. Through dark magic she took the lion's roar and imbued it into a fine slender blade of bronze. When wielded those faced by Soulsgrieve if struck are instilled with fear. The fear causing a loss of one superiority die and the wounded's skin and hair to be whitened and pale until they can fully rest.

Next Sword #3 - Blue Silver
 

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