give them another 4 weeks of what they had the last two, and you get it for less than thatI don't think I could get D&D for 1.5 billion. I don't know how you'd get Hasbro to even agree to sell it, much less for that low amount
Yes, I would definitely do this. Not because I think my heartbreaker would be any kind of hit, but because it would provide a healthy outlet for the impulses that would otherwise have me telling the designers how to do their jobs.I'd also set aside a small (by corp standards) amount of money for me to make my own heartbreaker and publish it.
I curse myself for getting so drunk last night that I did something so incredibly stupid. Then I sell it right away, because I'm bound to screw up and make it worthless.Let's say you won that 1.5 billion lottery and bought D&D. What do you do with it?
Let's say you won that 1.5 billion lottery and bought D&D. What do you do with it?
give them another 4 weeks of what they had the last two, and you get it for less than that![]()
Huh. A few things, come to think of it…
OGL 1.0b, a copy of 1.0a with whatever language updates are necessary to make it clearly an irrevocable license. Give ownership of that license to the law firm working on the ORC.
Release SRDs for every edition under both OGL 1.0b and ORC (depending on the terms).
Keep 5E core in print but let the community of 3PP take care of the rest. Slight rules revisions over time to fix broken things more than new editions.
Bring everything ever officially printed for D&D up to snuff re: text, layout, etc, i.e. no more bad scans, aka go back and re-typeset the lot. Sell the PDFs of everything and offer them all up as high quality POD. Yes, many are there already but most are bad scans.
Do Kickstarters every year to do print runs of older core books. One Kickstarter a year but cycle through the editions. Don’t leave any behind. OD&D, AD&D, 2E, 3E, 3.5, and 4E. Basic, B/X, BECMI, and RC. If not enough people are interested, it won’t fund, so no problem.
Open all the settings on DMsGuild. Take less of a cut.
Make “ultimate editions” of all of the settings. Gather up all the lore, all the monsters, all the NPCs, all the locations, all the maps, etc from all the editions. Square any contradictions and publish those. That will be easier for some than others. After the initial release, do Kickstarters every few years to keep them in print. Start with Mystara and Hollow World. Next up Dark Sun. Next is Nentir Vale. Go from there.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.