D&D (2024) You're not planning on getting 2024 D&D? Why is that?

You're not planning on getting 2024 D&D? Why is that?


1. My group doesn't play 5E. One of the members doesn't like 5E cause its way too light for his taste.

2. Hasbro is a mega Corp, which is bad.

3. I played a good deal D&D already and now want to explore new ideas and games.
 

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MrMcQ

Villager
I will get a PHB to play with others but does not appeal as a DM. Still too complicated, looks more Avengers than pseudo medieval, and too many spell casters making magic seem less special.
Hoping DMG has options to simplify system but otherwise will run OSE.
 


SteveC

Doing the best imitation of myself
I don't know if it truly counts as "not buying" but I'm going to pick up the Foundry version of the PHB and I think that's about it. I'm doing that to support Foundry development of 5E products. If I end up running a 5E adventure, I think I'll do it through Foundry so that makes sense.

I won't be picking up the book, nor will I want any part of it on D&D Beyond. I'm just too tired of 5E and I don't know if my group is going for it. There are so many other options.
 

Mercurius

Legend
I'm undecided, for several reasons:

1) Not a new (enough) edition. For all that people complain about new editions, it is actually something that I've enjoyed over my 40+ years of playing D&D: seeing how the new iteration of the game looks (and plays). It is nice to try a new version of the game; to get the books and ask, "I wonder how they're doing X?" For the most part, I've enjoyed every new edition, and despite 3 below, even enjoyed new tonal elements, if only for novelty's sake.

So in that sense, there's no "new game" factor. There's revisions and minor modifications, but it isn't a new game. In some cases, it was too soon, but it has been ten years, so while 5E is a good edition, it feels a little played out (to me). I like to experience new versions of the game and that isn't really happening.

2) Not actively playing. Ironically, the last campaign I played in was run by the OP of this thread - a very excellent DM (hi, Quickleaf!). I just haven't had much interest in the last few years, with my creative energies focused elsewhere. I still buy the occasional game for browsing and inspiration, but thus far 2024 D&D hasn't grabbed me, mostly for 1 above and 3/4 below...

3) Tone. D&D has long shifted from a Boomer/Gen X/older Millenial game to a younger Millenial/Zennial/Alpha vibe. Hey, that's just how things go - I don't have a problem with that in principle, though just don't resonate with a number of newer elements. D&D has slipped away from a lot of the fantasy elements that I love, which are better embodied by Free League's various games and older games I still own. This extends to my reading material: most of the fiction I read is pre-1990ish; I read the occasional book from the last several decades, but mostly prefer older stuff.

4) Overall direction of the game. This relates to 3, but with a different emphasis: I'm just not in love with the overall approach. I'd like to see more "branching off" from the core game, in terms of style and sub-genre of fantasy. They do this to some extent, but I really dislike taking every new or old setting and modernizing it to fit the new tone and tropes of 21st century D&D. To me, Greyhawk (for example) should retain the tone and atmosphere that it was first designed as: a setting that embodies the fantasy qualities of sword & sorcery and Ballantine Adult Fantasy books. Or to put it another way, no dragonborn wizards! No orc bards! No nice, shimmery drow! Those are fine in the right context, but not everything needs to be in every setting. And more importantly: use the settings as opportunities to showcase different styles and vibes.

5) Corporate stuff. Yeah, not a big fan. That said, I can't say I don't support some big corporations that I dislike (e.g. I buy from Amazon). So this is more of a secondary element, but makes it easier to, at the last, think twice.

That said, I'll go into my LGS and browse the books as they come out. I'm curious and interested enough to give them a look. I really like the alt covers so might pick up a core book or three. If any interesting new settings come out, I might check them out.

Addendum: Oh, and I miss +5 swords.
 

Warpiglet-7

Lord of the depths
Love 5e. Right out to Mordy’s guide…

Excision of classic half orcs and the tone so far of some art leaves me a bit cold.

I do not like most of the changes I have seen so far.

However….i might buy and use Part of the game! And SRD…re: skills. I will like treasure tables…just don’t have an issue with current classes or feel a need to learn new rules tweaks.

I am 1/2 in
 

Longspeak

Adventurer
I chose "Perfectly Happy" even though it didn't include 5e in it. I haven't looked at a new hotness, and have no opinion (though some folks I tend to agree with have voiced some issues). I'm just satisfied with what we've built over the last five years. Don't need new books.
 

Maxperson

Morkus from Orkus
I guess if the most interesting or salient thing about the fiction is how crossbow reloading occurs, that's a sign of something in itself.
Yes, it's a sign that people find different parts of the fiction to be interesting. Some prefer the character driven aspects, and others more of the realism details. That's why a lot of folks say travel to and from a place is fun and interesting and others find it to be extremely boring.
 


Maxperson

Morkus from Orkus
I actually voted for most of the things on that list. I've had a major issue with WotC since the OGL thing and nothing they've done since has changed my mind on it. Then I have big issues with the broken rules, unfixed rule issues, layout problems, etc. of 5.5e. And lastly, due to the first two, I've moved on to A5E.
 

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