Sherryl move forward and climb on the sarcophagus. Martelai, prone, is easily touch by Sherryl.
"You will be mine!" He suddenly start to feels confused and disoriented.
The black energy pillar fade away and Ikni suddenly feels the force maintaining him in the air releasing him. Ikni absorb part of the fall but his head bump on the ground and he falls unconscious.
The ghoul next to Charina try to attack the drow, but being blind, he is unable to connect with his enemy.
The other Ghoul move next to Bell and immobilized the Bard.
[SBLOCK=OOC]Thanks for you patience. I have mastered enough MapTool to make a map, but still have some problem, so it is slow. Also, I'm trying to figue how to use all the status icon, so ignore them for this time.
It's now to Charina, Rhole and Martelai (well, Martelai have only a save to roll as he is dominated).[/SBLOCK]
[SBLOCK=Mechanic]
Sherryl
Move: Walk to F4
Standard:
Touch of Corruption vs. Will; Martelai (1d20+10=21) Hit. Martelai is dominated (save ends)
End:
Save vs ongoing damage (1d20+2=11) Save!
Fall damage; Ikni (1d10=5).
Acrobatic roll to reduce damage; Ikni (1d20+2=7) Reduce damage by 3. not enough to stay alive.
Ghoul 1
Standard:
Claw vs AC; Charina (1d20+7=19, 1d6+4=9) Miss, thanks to Bell's song of defense and Blindness.
Ghoul 2
Move: Walk to D6
Standard:
Claw vs AC; Bell (1d20+12=25, 1d6+4=6) Hit and Bell is Immobilized (save ends)[/SBLOCK]
[SBLOCK=Status]
Map Updated
Sarcophagus are difficult movement square and give cover to anyone
Initiative:
27: Ghouls - Acted
23: Charina
21: Rhole
19: Martelai
17: Dreadclaws
11: Derien
11: Bell
7: Sherryl
3: Ikni
Heroes
Bell: 12/30, 1AP, Bloodied, Song of Defence (sustain Minor), Immobilized (save ends)
Charina: 29/34, 1AP, Bloodied
Derien: 13/36, 1AP, Bloodied, Prone
Ikni: -1/43, 1AP, Bloodied, Unconscious, Prone, Dying
Martelai: 2/33, 1AP, Immobilized (save ends), Dominated (save ends) Prone
Rhole: 22(17)/29, 1AP, Song of Courage (sustain Minor), ongoing 5 necrotic damage (save end), Grant CA, Invisible
Enemies
Harold: -0
Jemny: -52, Bloodied
Ghoul: -22, Cursed, Blind (save ends)
Ghoul: -7, Cursed
Frederic: -41, Bloodied, Immobilized (save ends)
Sherryl: -15
Frederic Aura 5: Anyone attacking him and within his aura take 5 necrotic damage
before the attack. That means Bell didn't spend his AP.
Sherryl Aura 5: Any creature within her aura cannot regain hit points and undead have +1 att, dam and def
Bystanders
Dockworker [O1] : -0
Merryl [O6] : -0, Unconscious, Helpless (Bounded to Altar)
Ricky [L12] : -0, Helpless (Bounded by Ropes)
Jane [M12] : -0, Helpless (Bounded by Ropes)[/SBLOCK]
[sblock=Map]
[/sblock]