[AU] Vale of Shadows [Full]

Mirth

Explorer
dead_radish,

If you've still got a slot open, I'd like to join your game. Also, could someone post a quick rollcall of the character choices everyone else has made so far? That would help me make my own choice (if I'm in the game, of course).

Thanks,

Jay
 

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rangerjohn

Explorer
Please check over for any errors.

Rowlth Litorian Ice Cat Totem Warrior Level: 2 XP: 1,102

str 14 +2
dex 18 +4
con 11
int 13 +1
wis11
cha 9 -1

hp: 19
mv: 30
AC: 20 mithril chain shirt, medium darkwood shield, dex
INIT: +4
Fort +3
Ref: +4
Will: 0


Feats:
exotic weapons agile
weapon finesse
night owl (talent) +1 saves, attacks, and checks after sundown
Tracking (free wily hunter)

Skills:
Wilderness Lore:5 (7) 9 tracking
Sneak 1cc (5) (3 in chain shirt w/shield)
Listen 2 (4)
spot 2 (4)
Search 0 (3)
Intimidate 0 (1)
Craft, Weaponsmith 5 (6) (8 w/ mw tools)
Craft, Armorer 5 (6) ) (8 w/ mw tools)
Handle Animal 2 (1)
Use Rope 1 cc (5) (7 w/ silk rope)

Weapons:
Greater Battle Claw +6 to hit 1-8 +2 dmg 19-20/x2
shortbow +6 to hit 1-6 dmg 20 x3
dagger +6 to hit 1-4 +2 dmg 20 x2

Equipment:
mw chain shirt 250gp 25 lbs
mw medium shield 157 gp 7lbs
dagger 1 gp 1lb
Greater Battle Claw 25 gp 3lbs
shortbow 30 gp 2 lbs
20 arrows 1 gp 3lbs
4 weeks trail rations 28lbs 16 gp ( 3 weeks, 5 days on mule)
waterskin x3 12 lb 3 gp (2 on mule)
pouch, belt .5lb 1 gp
backpack 2lb 2 gp
Artisan's tools, masterwork 5lb 55 gp (mule)
bedrool 5 lbs 1 sp (mule)
blanket, winter 3 lb 5 sp (mule)
10 fishooks 1gp
flint and steel 1 gp
rope, silk (50')x4 20lbs 40gp (mule)
tent 20lb 10 gp (mule)
whetstone 1lb 2cp
cold weather outfit 7lbs 8 gp
mule 8 gp
pack saddle 20 lbs 15 gp
saddle bags 8lbs 4 gp (mule)
bit and bridle 1 lb 2 gp
explorer's outfit 8lbs n/a
grappling hook 4 lbs 1 gp (mule)


Money:268 gp 3 sp 8 cp

Total: 730.62 gp 57 lbs 128 lbs on mule


Class Abilities:
Wily Hunter: free tracking feat, and +2 wilderness survival when tracking

Racial: low light vision, +2 intimidate, listen, search, spot, and wilderness survival.

Description: Litorian with white fur and cat eyes, aproximately 5' 10" and 180 lbs.

Itinerent smith and adventurer travelling from town to town.
 
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dead_radish

Explorer
Rowlth looks fine for the most part. Darkwood isn't a material that exists in AU, so I'm not sure what you'd replace it with - like just a mw shield.

Oh, and you should have 1102 xp, and a few more than 10 hp, I'm pretty sure.

Now all you need is a background and full description, and he should be ready to go.
 

Macbeth

First Post
dead_radish said:
"Things fall apart, the center will not hold,
Mere anarchy is loosed upon the world."
WB Yeats.
Okay, sorry to interupt your thread, but I was just wondering if this quote is significant, because I'm doing a whole qoute theme in my game. I don't mind if you take the idea, you can use it all you want, I was just wondering if this was a random quote or if it has somehtin to do with your game?
 

garyh

First Post
dead_radish said:
And garyh: No objections from me. If you take Chi-Julud, I'd like to discuss it a bit with you, but nothing apart from that.

Giant Warmain it is! I don't expect to have the stats for Chi-Julud, and even so, I likely won't start off with it anyways.
 

dead_radish

Explorer
MacBeth: I don't plan to do it often, but your quotes did sorta inspire me to put that one in there. ;) But it does do a fairly good job of capturing some of the feel.

Plus it's one of my favorite quotes, so....

Garyh: Works for me. Get 'em up! ;)
 

garyh

First Post
The Giant

I'll post him in the RG thread as soon as he's approved.

Ar-Pharos
True Name:
Lorkurim
(known only to self)


Male Giant Warmain 1 / Giant 1: HD 1d12+8 + 1d10 +4; hp 29 (Unconscious at -4, dead at -18); Init +1 (+1 Dex); Spd 30ft; AC 17 (+6 Banded Mail +1 Dex), AC 18 vs. Swords (Natural Swordsman, +1 Dodge bonus), or AC 18 (when using longsword + 1 Round Small Shield) AC 19 (vs. swords with shield); Melee falchion, +5 (2d4+5/crit 18-20/x2); Ranged +2 mighty (+4) composite longbow (1d8+4/crit 20/x3); Hero Points 0; SV Fort +8, Ref +1, Will -1; Stats: Str 19, Dex 13, Con 18, Int 15, Wis 9, Cha 9. XP = 1100.

Skills (total/ranks): Craft (Armor) (8/4), Craft (Weapons) (8/4), Knowledge (Architecture) (6/4), Knowledge (Engineering) (6/4), Knowledge (History) (6/4).

Languages: Common, Draconic, Faen, Giant.

Feats: Fleet of Foot (Ceremonial, Level 1), Natural Swordsman (Talent, Level 1), Sturdy (Warmain bonus, Wrm level 1).

Giant Features:
Giant Level 1: +1 Str, +1 Wis (already included above)

Giant Type.
Size Medium.
Base Speed 30 ft.
+2 Str, -2 Dex.
Bonus to Skills: +2 to all Craft skills, Diplomacy, and Sense Motive.

Class Features:

Simple Weapons Proficiency.
Martial Weapons Proficiency.
Heavy/Medium/Light Armor Proficiency.
Shield Proficiency.
Wrm1: Sturdy.

Possessions: Falchion, longsword, banded mail, maul, mighty (+4) composite longbow, arrows (20), round small shield, bedroll, flint and steel, trail rations (10 days), torches (2), whetstone, backpack, waterskin, adventurer's outfit, coins.

Coin: 16 GP, 8 SP, 6 CP.

Capacity: 116 lbs./233 lbs./350 lbs.
Current Load: 111 lbs.

Description: 7', 272 lbs. Age 61. Black hair. Blue eyes.

History: Ar-Pharos was never the most well-liked or sensible giant, but he was always bright, and strong to boot. He reasoned his best chance for success would be to strike out on his own and make a name for himself though force of arms. So far, so good...
 
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