David J. Buck

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Keys From The Golden Vault
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The Book of Many Things
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Revised Core Rulebooks
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David J. Buck

David J. Buck

Using Miniatures for Your TMNT or Other Tabletop RPG
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Everyone loves the Teenage Mutant Ninja Turtles. The four amphibious brothers are a cultural institution at this point. Back in the 1980s, however, they were still more of an underground affair...
White Dwarf Reflections #6
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By this issue, White Dwarf seems to have hit its stride. The first page of this issue greets readers with a full page of ads for various fantasy miniatures. What follows is a brief editor’s note...
White Dwarf Reflections #5
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After a rather lengthy hiatus, we're delighted to venture back into the gaming magazines of old for our regularly scheduled White Dwarf Retrospective. Issue no. 5 begins with a few delightful...

White Dwarf Revisited — Issue #4 Dec/Jan 1977/1978

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Amid the fungi and dense foliage of a forest, a timid a warrior fends off the brazen attacks of raven with murderous intent. Alice in Dungeonland, Monsters of Mild Malign and Hyboria all receive...

On Dungeons, Lasers, and 3-D Terrain for RPGs

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Maps, miniatures, and dungeon tiles are a major part of many D&D games these days. I’ve used them extensively in most of my past games and nothing beats a well-painted, easy-to-use miniature or piece of terrain. Terrain itself figures prominently into most miniature-based wargames, but in my experience, there’s always been a lack of high-quality terrain for D&D. Luckily, Poland-based Archon Studios—a company already involved in creating high-quality miniatures—is aiming to change all of that with their new product line, Dungeons & Lasers.

The Latest on Wrath & Glory and Torg Eternity

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Good evening fellow Storm Knights, travelers of the Cosms, and veterans of The Possibility Wars! Last time we met, I brought you the knowledge and wisdom of our benefactor Darrell Hayhurst. Today, we bring you a glimpse of what's happening in the world of Torg Eternity and a few other Ulisses North America properties.

White Dwarf Revisited — Issue #3 Oct/Nov 1977

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Amid the backdrop of a dank cave, two adventurers prepare for battle with a man in the process of transforming into a werewolf. A lone treasure chest sits at the foot of the warrior as a spider looms above. Below, this issue promises to teach readers how to paint Conan and do some solo dungeon mapping.

Interview with Darrell Hayhurt, Ulisses North America - Part Two

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In January, our contacts over at Ulisses North America arranged an interview with EN World. Ostensibly about the Torg Eternity: the Nile Empire (the massively successful Kickstarter had just finished), the interview eventually expanded into more about role-playing, the world of Torg, the challenges of game design and adaptation, and a few bits about other Ulisses North America products. So, without further ado, here our interview with the line manager for Torg Eternity, Darrell Hayhurst. This is part two of a two-part interview.

Interview with Darrell Hayhurst, Ulisses North America - Part One

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Interview with Darrell Hayhurt, Ulisses North America - Part One It's been a few weeks since the last Ulisses North America update, but there’s a very good reason why. We have some exciting news today. In January, our contacts over at Ulisses North America arranged an interview with EN World. Ostensibly about the Torg Eternity: the Nile Empire (the massively successful Kickstarter had just finished), the interview eventually expanded into more about role-playing, the world of Torg, the challenges of game design and adaptation, and a few bits about other Ulisses North America products. So, without further ado, here our interview with the line manager for Torg Eternity, Darrell Hayhurst. This is part one of a two-part interview.

Your Beginner's Guide to Warhammer 40K: Wrath & Glory

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Warhammer 40K Wrath & Glory has been out for a few months and some of you may be wondering where to begin. We've got you covered!

Ulisses Update: Torg is Back; Dark Tides for Wrath & Glory 30 Percent Off!

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Greetings Warhammer and Torg Eternity fans and a happy new year to everyone! I hope everyone had a fun and relaxing holiday and may 2019 bring your best RPG adventures yet. We're back with the first news round up the year from the world of Ulisses Spiele North America.

Take an Adventure in Dystopia with RIFTS: Vampire Kingdoms

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I’m not much of a RIFTS player, but I love the lore, fluff, story—whatever one chooses to call it—surrounding RIFTS. Sometimes, I’ll incorporate some material from the RIFTS World Books into my D & D campaign. That’s precisely what I’ve done recently with a homebrew Castlevania game I’m working on. I’ve used some material from this book for the upcoming campaign.

Last Minute Gifts: A Miniature Guide

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Greetings adventurers and fellow miniatures enthusiasts! Christmas is right around the corner and you may be looking for the perfect last minute gift for the miniature enthusiast in your home. Or, maybe you're not. Regardless of the case, I've put together a miniatures gift guide.

War is Hell in Ulisses Spiele's Wrath & Glory

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Hello, and welcome to the new Ulisses North America news round up. We'll be covering news and gameplay from Ulisses regularly here on EN World. Ulisses produces RPG Torg Eternity and the new Warhammer 40,000 RPG Wrath & Glory. Now, on with the first update!

White Dwarf Revisited — Issue #2 Aug/Sep 1977

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An evil wizard summons two foul beasts to ambush a cautious warrior. Surrounded with magical energy, the warrior shields his eyes and raised his bloody blade! In this issue, we get a review of the...

Burning Questions: How Can I Add Ambience to D&D Sessions?

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Welcome to another edition of Burning Questions. Today’s query What are some great ambience actions I can take that will add excitement and value to my Dungeons and Dragons role-playing get-togethers?

Intergalactic Diseases & Cosmic Mystery: An Interview with Clarence Redd

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In preparation for our review of Odd Soot, the wonderful new gaming experience from Frost Byte books, we sat down with game creator Clarence Redd to discuss the creation process and inspiration behind the game. His answers were detailed and thoughtful, shedding some light on RPG design and research. When we received our review copy, the game wasn’t quite finished, but had been thoroughly playtested. Clarence even built some of the aliens with LEGOs to expand upon the visuals a bit. This game is worth checking out.

Dusting Up Some Odd Soot

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Get ready for a month of scary gaming in October, beginning with Odd Soot, the latest game from designer Clarence Redd of Frostbyte Books. Against the black & white backdrop of an alternate 1920s, players will dive headlong into the the mystery of a strange disease known only as “the Soot.”

Burning Questions: How Do You Deal With Ludicrous Players?

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Hello and welcome to another edition of Burning Questions. Today’s query: "In Dungeons and Dragons, how do you deal with players who constantly find ways of wrecking all of your planning as a DM with ludicrous actions no sane character would take?"

Before Cowabunga: Palladium’s First TMNT Adventures

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Hot on the heels of TMNT and Other Strangeness and it’s supplement, After the Bomb, Palladium released the first true adventure source book for the nascent RPG, TMNT Adventures. Arriving in 1986, the rather thin book contains new (at the time) adventures, optional player character rules and some exceptional artwork by TMNT co-creator Kevin Eastman. While specifically intended for the TMNT game, the adventures are also compatible with Heroes Unlimited.

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