Custom divine abilities, portfolios, etc.

DamienWilacoth said:
Edit:
Also, UK, is it possible for you to give us the traits you had in mind for Elementars, Zoas, and Intelligibles, that you mentioned in the Dimensional Ancestry divine ability? Or at least some clues towards creating them?

Thats a good question. I'll have a think about it. I am not sure how much work I had done on these. I know I had certain powers and abilities written down for them, but I hadn't gone into the specifics of actual Traits.
 

log in or register to remove this ad

DamienWilacoth

First Post
This one is still a work in progress, so I'd be glad for any advice, recommendations, or criticism.

Creation portfolio:
Aspects: Life, Craft, Childbirth, Art, Paragons
Examples: God (Christian)
Favored Animal: Weaver Bird (natural)
Favored Class: Cleric, Druid, Wizard
Favored Place: Workshop or Fields
Favored Sacrifice: Time (spent creating new things)
Favored Time: First Day of Spring
Favored Weapon: Unarmed Strike
Portfolio Trial: You must bring into existence that which has never existed before.
Prerequisites: Must already possess at least 5 portfolios
Symbol: Spark
Typical Quote: "Any fool can destroy. It takes a true master to create."

Creation domain -
Granted Power: You cast creation spells at +2 caster level.
1 Create Water
2 Minor Image
3 Create Food and Water
4 Minor Creation
5 Major Creation
6 Heroes' Feast
7 Permanent Image
8 True Creation
9 Genesis

Realm
Hazards:
Inhabitants:
Creation Portfolio Single Portfolio
Appearance:
Demeanor:
Creation Portfolio Double Portfolio
Appearance:
Demeanor:

Single Portfolio
Disciple - Spell-like Abilities - Use any creation domain spell as a spell-like ability
Prophet -
Hero-Deity -
Quasi-Deity - Improved Brethren - Those summoned gain a perfection bonus to all rolls equal to one-half your divine rank.
Demi-Deity -
Lesser Deity -
Intermediate Deity -
Greater Deity - Creative Soul - You gain Regeneration equal to your HD on days you create something
Elder One - Bringer of Creation - You can create natural beings who can reproduce on their own.
Old One - Font of Creation - You gain a QP reservoir equal to ten times your divine rank per year that can be used for creating life

Double Portfolio
Disciple - Spell-like Abilities - Use any creation domain spell as a spell-like ability twice per round
Prophet -
Hero-Deity -
Quasi-Deity - Perfected Brethren - Those summoned gain a perfection bonus on all rolls equal to your divine bonus
Demi-Deity -
Lesser Deity -
Intermediate Deity -
Greater Deity - Creative Soul - You gain Regeneration equal to twice your HD on days you create something
Elder One - Creation's Master - Your use of quintessence to create life is 100% efficient.
Old One - Font of Perfection - You gain a QP reservoir equal to twenty times your divine rank per year that can be used for creating life
First One - Ultimate One of Creation - You gain the Amidah template, but you must create Paragons when you create life
 

Makes me wonder why I never had a creation Portfolio in the book...? It must be a secondary Aspect of one of my existing portfolios...probably Fertility or something like that.
 

DamienWilacoth

First Post
Makes me wonder why I never had a creation Portfolio in the book...? It must be a secondary Aspect of one of my existing portfolios...probably Fertility or something like that.

I've drawn a bit of inspiration from the Fertility portfolio, as well as a couple of others in the original ideas for this, although I made this to reflect a somewhat... 'purer' idea of creation, I guess you could say.

I should note that the original idea for Prerequisites was that they had to already have the Fire, Mountain, Nature, Sea, and Sky Portfolios... of course, that might have something to do with the fact that I wanted the portfolio for a First One that had all five of those portfolios and looked nothing so much like an elemental weird. XD

Guess I might as well add a little something while I'm here...

Arcane Spell-like Abilities (Su) [Divine]
You are empowered with arcane might by your divinity.
Prerequisites: Cha 25
Benefits: You gain your Hit Dice plus your Charisma modifier worth of spell levels you may use to improve existing spell-like abilities or purchase new ones. Spells of levels 0—4 may be used at will, spells of levels 5—7 may be used three times per day, and 8th and 9th level spells may only be used once a day. You may not augment a spell or gain a spell-like ability that a sorcerer of equivalent level could not cast.
Special: You may increase the number of times per day you can use an existing spell-like ability by buying the ability a second time at the same cost in spell levels. Thus, chain lightning bought initially for six spell levels and usable 3/day ability could be used at will by spending a total of twelve spell levels. Similarly, moment of prescience initially bought for eight spell levels and usable 1/day ability could be used 3/day by spending a total of sixteen spell levels.
 

Yqatuba

First Post
Now that I think about it maybe Know Alignment should be an epic feat instead? After all, pre- and post-cognition are a lot better and they are divines
 

DamienWilacoth

First Post
Now that I think about it maybe Know Alignment should be an epic feat instead? After all, pre- and post-cognition are a lot better and they are divines

Seems fair in either case - I can see arguments for both.

Offhand, what would you say a 'Transcendental Skill Focus' would be like?
 

Alzrius

The EN World kitten
Offhand, what would you say a 'Transcendental Skill Focus' would be like?

Purely offhand, I'd say that it'd let you auto-succeed on whatever skill you took that power for (unless it's on an opposed roll against someone else with Transcendental Skill Focus in that skill, or if they have Infinite [Ability Score] in that skill's key ability, in which case you'd have a 50% chance of success).
 

Yqatuba

First Post
I was thinking of making Omnific Skill Focus which would give you infinite rating in the skill but thought it might be too powerful not sure
 

Evilmonkeygod

First Post
I was thinking of making Omnific Skill Focus which would give you infinite rating in the skill but thought it might be too powerful not sure

there's really no need. U_K has said himself numerous times the whole 'infinite this and that" was really just an exercise in sillynes, more or less.

creating an ability, of the right tier, that says you auto-succeed all skill checks with the chosen skill, unless its an opposed skill check and your opponent has the opposing skill's ability, at which point it's a normal skill check, but with say a +100+DR bonus or something, makes far more sense.
 


Remove ads

Top