Marshall
First Post
Funny how you define heroism with mechanics.
You define power level with mechanics. You can be a hero at 1st level, but once you go beyond that point its the mechanics that define what the difference is.
Funny how you define heroism with mechanics.
I've played non combat wizards who only supported other characters. You will not find a single class in all of 4th edition that can do this. Yes you have classes that support, but it all has to do with combat.
I really hope Next keeps combat and noncombat at an equal or almost equal level.
Virtually every meaningful representation of a D&D world, from setting books to the example characters throughout the rules supplements to D&D-related media is littered with examples of non-combatant spellcasters, especially clerics. They make magic items, sell spells, and run temples.See, this is where you go off the tracks. Every Cleric is a combat character. If its not a combat character, its probably not a Cleric. The generic NPC clergyman is most likely not even a spellcaster.
Are you really suggesting there are no examples of non-combat adventurers?There is no such thing as a non-combat class. Once you're an adventurer you turn from Q into Bond, from Marcus Brody into Indiana Jones or you turn into comic relief.
I see a partial overlap between the two concepts. That's it.Yeah, thats the point. Swashbuckling Rogues ARE Elite Warriors(too may caps).
You never actually read 4e did you?
No edition of D&D has ever supported non-combat at an equal level as combat. In fact, no edition of D&D has ever supported non-combat at the level 4e supports it.
I am a big supporter of 4e (well d&d any edition really) even being lumped in with the 4vengers back when the wotc board was doing that... and I agree with 3/4 of what he is saying here...You never actually read 4e did you?
100% true... and for all the flack for skill challenges get... hey they tried... they really triedNo edition of D&D has ever supported non-combat at an equal level as combat. In fact, no edition of D&D has ever supported non-combat at the level 4e supports it.
Are you really suggesting there are no examples of non-combat adventurers?
Well, they did try something, I'll give you that. However, what we have is something that in its best iteration wasn't as robust as a few pages of complex skill checks in Unearthed Arcana. And it's only a method of action resolution.100% true... and for all the flack for skill challenges get... hey they tried... they really tried
Well, they did try something, I'll give you that. However, what we have is something that in its best iteration wasn't as robust as a few pages of complex skill checks in Unearthed Arcana. And it's only a method of action resolution.
As to the ability to create a character with nuanced non-combat functions, or the spread of non-combat skills available, 4e is more limited than 3e is (which itself could use some broadening).
Yes, the thief used to be completely incompetent both in and out of combat, but the fact that he had both medium THAC0/BAB and Backstab means he was designed as a combat class. Not a toe-to-toe, stand up combatant, but a combatant none the less.
I will throw some out...
the bookish expert of a rare knowledge... AKA Daniel Jackson now he grew as a character "What end do the bullets go in?" but he didn't start there... AKA the droids from star wars, and others
The joke... AKA jockser the mighty and aka NiteWing