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Hero
In other threads, several people have expressed an interest in having a fighter archetype more complex than the battlemaster, perhaps on par with the spellcasters, but not using spells. Maneuvers, stances, martial powers, etc.
I asked this there, but it was threatening to derail the thread, so I figured I'd make a new thread for it.
For those of you who want this subclass, what sorts of abilities would this hypothetical complex-fighter have? What would it do that's
1) Not already covered by BM maneuvers, and
2) Not already covered by the additional combat options in the DMG, and
3) Not skill-monkey-related, and
4) Not more appropriately modeled via the magic/spell system?
What are some examples of what you're actually looking for? And I don't mean a vague answer like, "Powers like fighters had in other editions," I mean specific examples. What do you want to be able to do that cannot currently be matched, or at least approximated, by existing 5E rules options?
(This isn't meant to sound snide. I'm honestly curious.)
I asked this there, but it was threatening to derail the thread, so I figured I'd make a new thread for it.
For those of you who want this subclass, what sorts of abilities would this hypothetical complex-fighter have? What would it do that's
1) Not already covered by BM maneuvers, and
2) Not already covered by the additional combat options in the DMG, and
3) Not skill-monkey-related, and
4) Not more appropriately modeled via the magic/spell system?
What are some examples of what you're actually looking for? And I don't mean a vague answer like, "Powers like fighters had in other editions," I mean specific examples. What do you want to be able to do that cannot currently be matched, or at least approximated, by existing 5E rules options?
(This isn't meant to sound snide. I'm honestly curious.)