This is a thread for Out of Character comments and conversation on the games played by the Save vs. Middle-Age group. If you are here, then you have been invited by a member of the group. This is a play by post group, and we'll have a thread in the "Playing the Game" sub-forum.
Our current game is: Labyrinth Lord.
We'll be generating characters pretty much by the book. That means 3d6 for each stat. Now, if you wish you can take them in order (Str, Dex, Con, Int, Wis, Cha) or you can make the rolls and assign them to the stat you please. For hit points, rather than roll, we'll use the house rule that you get the max for your class (e.g. a cleric would have 6 hit points). For your stat rolls, please use Secure Dice [www-rpglibrary-org/software/securedice/](replace dashes with dots in address bar) with subject line "stat rolls." If for whatever reason, your stats are exceedingly low, I'll let you re-roll. Also, go ahead and roll for your starting money as per the LL book using the roller above, subject "starting cash." Spend it however you like, though mind your carrying capacity. If you choose to be an elf or magic-user, we'll determine your starting spell(s) as the last step.
Also, as this is a retro-clone game and there are no healing surges or life whammies or anything else that keeps your character from dying, we'll be using a house rule for inheritance. In addition to leaving money and valuables, your dead character gets to pass on to the next character an amount of experience equal to one level below his current before death. So if he was a 5th level cleric when he took the big dirt nap, he'd pass on 6,251 xps. And on that note, I'd not get too attached to your character until at least 3rd level.![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
Once everyone has the characters posted here, I'll get the initial adventure post going in the thread over in the Play the Game sub-forum. Feel free to ask any questions here, or PM me.
Cheers!
Our current game is: Labyrinth Lord.
We'll be generating characters pretty much by the book. That means 3d6 for each stat. Now, if you wish you can take them in order (Str, Dex, Con, Int, Wis, Cha) or you can make the rolls and assign them to the stat you please. For hit points, rather than roll, we'll use the house rule that you get the max for your class (e.g. a cleric would have 6 hit points). For your stat rolls, please use Secure Dice [www-rpglibrary-org/software/securedice/](replace dashes with dots in address bar) with subject line "stat rolls." If for whatever reason, your stats are exceedingly low, I'll let you re-roll. Also, go ahead and roll for your starting money as per the LL book using the roller above, subject "starting cash." Spend it however you like, though mind your carrying capacity. If you choose to be an elf or magic-user, we'll determine your starting spell(s) as the last step.
Also, as this is a retro-clone game and there are no healing surges or life whammies or anything else that keeps your character from dying, we'll be using a house rule for inheritance. In addition to leaving money and valuables, your dead character gets to pass on to the next character an amount of experience equal to one level below his current before death. So if he was a 5th level cleric when he took the big dirt nap, he'd pass on 6,251 xps. And on that note, I'd not get too attached to your character until at least 3rd level.
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
Once everyone has the characters posted here, I'll get the initial adventure post going in the thread over in the Play the Game sub-forum. Feel free to ask any questions here, or PM me.
Cheers!
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