Tony Vargas
Legend
Heck, why would you choose an adventurer, right?But, if your focus is out of combat, why would you choose a sorcerer?
Yes. Yes it is. Because, really, all classes can bring it in combat, somehow, to some meaningful extent. But not all them can do a whole lot else, and the edge of the more combat-focused ones have in combat isn't that dramatic, anyway.Isn't that like playing a fighter or a barbarian and then complaining about a lack of stuff to do out of combat?
Not just like them, no: their list isn't entirely restricted to spells that do damage, let alone spells that always attack AC in order to inflict (iff you hit) one of three types of damage, depending on the implement you use.Aren't sorcerers pretty heavily focused on combat, just like fighters and barbarians?
Warmages were their own thing in 3.5, alongside sorcerers & warlocks. FWIW.Sorcerers almost always were warmages though.
Because your concept isn't 'learned magic from books?'If you want lots of stuff to do out of combat, why wouldn't you play a wizard?
Wizards are quite capable of blowing stuff up in combat, with a wide selection of cantrips and spells that inflict damage, impose conditions, and otherwise provide scads of in-combat capability.Isn't that what a wizard is for?
Generic, not generalist. You could build almost any (nominally) magically-powered 'theme' concept you could come up with using the 3e Sorcerer. There were Sorcerer builds for each of the X-men, even.Sorcerers were never really generic. They just never got that many spells known to be a "generalist" class.
But, no, not generalists, they tended to be quite focused on some build idea or theme or magical concept.
It was a stereotype, but far from the only possible build.The "blaster" sorcerer was more or less the baseline for the class that I think most people played. ((OTOH, I so rarely ever saw a sorcerer in play that I could be way off base here. In all the years I played 3e, I think I maybe saw one sorcerer, and that's maybe))
Magical Thief obviously screams arcane trickster. But "I'm made of magic?" Of the PH classes, Sorcerer is closest. Wizards study magic, Warlocks bargain for it, Bards find it in words. (Shouldn't even have to mention Clerics or Druids, who draw magic from divine sources - outside not just themselves but off in the outer planes somewhere.)Again, I have to go back to the idea that you're working backwards here. You're insisting on playing a sorcerer and then trying to force that square peg into the round hole of "magical thief" or "I'm made of magic" concept that you want to play.
Now, the Mystic, if going with the 'psionics are magic' rationale, that could work... but then a Sorcerous origin could have worked for a psionic, there's just some overlap there, I suppose...
The Protocols of the Elders of Lake Geneva? Same chapter where Druids are contractually bound to be hippies, fighters meatshields, Clerics healbots, and Thieves to steal from their own party.Sorry? tell me where does it say that sorcerers are contractually bound to be warmages?
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