Hakon Blum
First Post
thought of another hate:
weapons table in 5e, they dumbed down weapons so much they didn't even realise there is no difference between halberd and glaive
and although it makes it easier that one weapon size fits all, it ruins part of the roleplaying.
i think a chart which has the weapon type, such as piercing blade, slashing blade with flat edge, slashing blade with double edge.
as the type of weapon, and then lists, what tiny, small, medium large, massive does to the weapon
eg for slashing double edged blade, tiny is a pocket knife, small a punching dagger, medium a short sword, large a longsword, massive a great sword.
The chart would then say how it effects attack roles, parrying and damage.
The characters innate size would already effect damage further.
meaning a pixie could grab a nail and use it like a lance, or a giant could grab a tree and use it as a club.
you would just need to know what weapon it is similar too and how big it is in relation to the user.
does this seem appealing?
weapons table in 5e, they dumbed down weapons so much they didn't even realise there is no difference between halberd and glaive
and although it makes it easier that one weapon size fits all, it ruins part of the roleplaying.
i think a chart which has the weapon type, such as piercing blade, slashing blade with flat edge, slashing blade with double edge.
as the type of weapon, and then lists, what tiny, small, medium large, massive does to the weapon
eg for slashing double edged blade, tiny is a pocket knife, small a punching dagger, medium a short sword, large a longsword, massive a great sword.
The chart would then say how it effects attack roles, parrying and damage.
The characters innate size would already effect damage further.
meaning a pixie could grab a nail and use it like a lance, or a giant could grab a tree and use it as a club.
you would just need to know what weapon it is similar too and how big it is in relation to the user.
does this seem appealing?