Well, you did say *original* class...Nobody means the Marshal.
The thread is about the Warlord, there's only been one Warlord.
Not to mention how often you like to mention it whenever discussions of the Warlord's origins come around.
Well, you did say *original* class...Nobody means the Marshal.
The thread is about the Warlord, there's only been one Warlord.
Yes, in a thread about the Warlord. The original (and so far only) Warlord class was introduced in the 4e PH1. You knew that when you replied, and I responded to your humorous allusion in kind. Between us we got one laugh.Well, you did say *original* class...
I should learn to make a point so succinctly.Narrative should dictate the mechanics. That's a goal of 5e.
Oh, I like that.You can have things like "on your first turn of combat". Which is effectively 2/short rest, but makes a lot more sense narratively.
Or 1/encounter, for that matter. It was "XOMG! Fighters cast spells! IT'S NOT D&D!!!"I won't comment on a specific poster, but when 4e came out, many complained about how it made no sense that a fighter had things he could do once per day.
Oh, there were plenty of complaints about seeing the common AEDU resource structure go, they were in 2010 when Essentials came out. By the 5e playtest, it was just one of those things that any remotely realistic fans realized had to be compromised.And when 5e started, very few 4e players cared about AEDU. Though a uniform class structure had some advantages, like hybrid classes, there weren't (m)any complaints about seeing it go.
Were you hoping people would see your post and believe you haven't repeatedly brought up the Marshal class in Warlord discussions?Yes, in a thread about the Warlord. The original (and so far only) Warlord class was introduced in the 4e PH1.
as a balance baseline, you can cast haste each combat by 11.I'm OK with that. I'm more interested in figuring out how to balance a theoretical action granting class, personally. There's more than enough "close enough" third party warlords already.
I am, and it is new for me, and I'm not entirely sanguine about it.it seems like you're swinging over into the, "We will never have a warlord class until they give us one named: Warlord," camp. Which seems like a new position for you.
It could be skinned as the tactical opportunity not presenting itself again, and at higher levels you are simply better at catching the little tics that give the opportunity for a particular maneuver.
That sounds like it would happen randomly, such as on a die roll.
i.e. when an enemy rolls a 1, you take advantage of his fumble. At level 5, you see them roll a 1 or 2. At level 11 it's 1-3, and at level 17 it's 1-4.
Which seems like it would be fun.
This is all rather hyperbolic, IMO. I mean, your second paragraph (not quoted here) concedes that these so called "compromises" would likely have been written off and accepted if you got your "Warlord" (or Marshal, or whatever) out of the gate. Even *if*, in your own words, it "was otherwise a decent (not even good)" take. Well, you did. You got that. You can pretend all you like to the contrary, but you did. The devs even told you they gave it to you. But it was *not* in fact good enough for you to count your blessings. I contend nothing ever will. At this point not even a full class called Warlord will sate you, and those like you. Because the truth is likely something unspoken. And this whole "Warlord issue" is just a proxy for it. As evident by these bombastic claims and demands of yours I *did* quote here.But, the longer it takes to finally get a Warlord, the greater the compromises it's fans have already conceded (over and above the concession of it being necessarily opt-in optional, which seems to be very important psychologically, vs the de-facto opt-out optional of a PH class), and the higher the bar rises, IMHO.
Call it 'impatience,' though I suppose that's relative (Essentials was 'too little too late' for critics only 2 years after 4e came out; going on 3 years in and not even a playtest Warlord, and I'm /starting/ to feel just a bit impatient).
The longer we wait, the more it takes for it to be worth that wait.
Also relative. Compared to having nothing to complain about, sure, it's being whiny, no question.This is all rather hyperbolic, IMO.
Quoting it here:I mean, your second paragraph (not quoted here) concedes that these so called "compromises" would likely have been written off and accepted if you got your "Warlord" (or Marshal, or whatever) out of the gate. Even *if*, in your own words, it "was otherwise a decent (not even good)" take. Well, you did. You got that.
I manifestly did not get that.Tony Vargas said:if a 'Marshal' had appeared in the 5e PH as a full class, no more or less optional than any other non-Big-4 class, that was otherwise a decent (not even good) take on the Warlord, I'd've put it down to a necessary compromise
Oh look, there it is again....edition war...
You got functional (by 5e standards) warlord-esque options. More than one. It wasn't what you wanted. I get that. Join the club, with those of us who didn't get everything we wanted. Everybody's in the club, so you are in good company. But please quit acting like WotC ignored warlords and their fans completely. They didn't. Can you not even admit that?I manifestly did not get that.