Xeviat
Dungeon Mistress, she/her
Not to mention, NO ONE else gets two extra feats, which means that the fighter can use those feats no one else gets to make them extremely skilled at exploration (or interaction) pillars if the player chooses. And even if the fighter chooses those feats for out of combat abilities, it doesn't take away from their role at being the best at mundane combat.
Two extra feats is a hard baked in class feature. I really wish people would stop ignoring that because it runs opposed to their biased arguments. Just because they give a choice of what to do with them, rather than force you by instead saying something like, "At 6th level, gain the (ability that mimics a feat)", doesn't mean it doesn't matter. In fact, I like the choice, because choices are generally better.
Feats are listed as optional. The Ranger and rogue get built in skill bonuses in their class abilities. They will always be better than the Fighter at their specialized skills. That's what people mean when they say the Fighter doesn't support non-combat.
Sent from my iPhone using Tapatalk