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D&D 5E No Magic Shops!


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Maxperson

Morkus from Orkus
It is exactly my point.
How you evaluate the precise value of a bag of holding, vs flaming sword vs hat of disguise?
You made blind guess, using experience, feeling and general assumption.
To fake you made extensive tests you gave silly value
1289 gold for the bag,
877 for the hat
6999 for the flaming sword.

I already explained how to value them, but forgot to mention combat and non-combat, even though I was thinking about both. You simply create arbitrary prices for every magic item and give players a wealth by level amount to spend on them. For the items that don't get purchased, you drop the price for them. For the ones that get purchased a great majority of the time, you increase the pricing. Rinse and repeat until items are being purchased by the playtest groups, but not most of the time. You'll get very close to the value of the bag of holding vs. flaming sword vs. hat of disguise that way.
 

Nevvur

Explorer
As a point of curiosity, ignoring all other objections to the methodology, how do cursed items factor into the process of determining magical item values in this hypothetical play test?
 


Kobold Boots

Banned
Banned
That didn't answer my question at all. If magic items will unbalance the design of the game, why is the DMG and adventures filled with them?

This is, seriously a great question. I'm surprised it took the thread this long to get to it.

1. Because they've always been in D&D
2. Because they've nearly always unbalanced the game. 1e and 2e were notorious in this regard.
3. Because players who have earned them deserve to unbalance the game provided they got them through game-play
4. Because they are rare enough that the players who can unbalance the game should be exceptions.
5. Last, it's because of the preceding four statements that 5e is slanted against buying items
6. The arbiter in balance needs to be the table's DM because he or she is the only one who can determine what's going on at his or her table.
7. Just because a book or adventure has items in it, does not mean that the item needs to be entered into play.

Thanks and Be well
KB
 

Maxperson

Morkus from Orkus
LOL [MENTION=1727]kobold[/MENTION] Boots replied and then blocked me. Now he's a bully as well as acting childish. Well done!
 



G

Guest 6801328

Guest
I dislike both cyber bullying general and specifcally being cyber bullied by being forced against my will to block someone. It's my moral obligation to stand up against it as I did.

You've used this line of...of...god I hate to debase the word "reasoning"...in the past.

First, look up the definition of bullying. There is a formal definition. It requires imbalance of power, repetition, and real harm. This is not bullying. Just because you feel bad does not make it bullying.

Second, the "block" feature is doing exactly what it is designed to do. According to your characterization of it, there could be no legitimate use for it unless both parties agree to block each other. That's just silly.

If you really want to read Kobold Boot's post, you can log out and read the forums anonymously. Problem solved. Stop whining.
 

Nevvur

Explorer
I dislike both cyber bullying general and specifcally being cyber bullied by being forced against my will to block someone. It's my moral obligation to stand up against it as I did.

Thanks for clarifying your moral high ground. Down here in the trenches, it almost sounded like you were being childish, too, but you clearly had to take action when this awful person forced you to do something against your will.
 

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