D&D 5E Eberron: Rising from the Last War Coming For D&D In November

A new D&D campaign setting has appeared on Amazon -- Eberron: Rising from the Last War. It's slated for November 19th, at $49.99.

A new D&D campaign setting has appeared on Amazon -- Eberron: Rising from the Last War. It's slated for November 19th, at $49.99.

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Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game.

This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?

• Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more.

• Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world’s war-ravaged peoples.

• Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.

• Meld magic and invention to craft objects of wonder as an artificer—the first official class to be released for fifth edition D&D since the Player’s Handbook.

• Flesh out your characters with a new D&D game element called a group patron—a background for your whole party.

• Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player’s Handbook.

• Confront horrific monsters born from the world’s devastating wars.

There is an alternate cover for game stores:

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WotC's Jeremy Crawford confirmed that "The book incorporates the material in "Wayfinder's Guide to Eberron" and adds a whole lot more."
 

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Urriak Uruk

Gaming is fun, and fun is for everyone
I recently ran a one-shot set in an "advanced timeline" Greyhawk (the Flaenass 600 years into the future), with gnoll gangsters running a casino. It's a good reminder that post-WW1 (the 1920s) is actually pretty advanced in technology, as the gangsters all had tommy-guns (assault rifles) and pretty much everybody had a revolver. Plus personal cars and modern conveniences like lights.

Also thinking of running another one-shot in the same setting but complete with WW1/WW2 style fighter planes in the sky...
 

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doctorbadwolf

Heretic of The Seventh Circle
It's a consistent pattern, the post-World War set-up seems core to the vision of the setting's creators.
Lol okay, man. I don’t care enough to keep going in circles. I’m not hanging on Chris Perkins’ every word.

The setting is what it is, and when I’m in the mood to take designer speech over what the books present, I’ll take Keith’s many articles and MZ discussions over a promotional interview. 🤷‍♂️
 

Parmandur

Book-Friend
Lol okay, man. I don’t care enough to keep going in circles. I’m not hanging on Chris Perkins’ every word.

The setting is what it is, and when I’m in the mood to take designer speech over what the books present, I’ll take Keith’s many articles and MZ discussions over a promotional interview. 🤷‍♂️

Not just promotional interviews: the book and film suggestions give the same vibe, the same period, by and large. The pattern seems consistent across the board.
 


doctorbadwolf

Heretic of The Seventh Circle
Not just promotional interviews: the book and film suggestions give the same vibe, the same period, by and large. The pattern seems consistent across the board.
I don’t know what part of what I said suggests that I want to keep going in circles on the subject, but I don’t. The only reply I would need to make to anything you’re saying, I’ve already said in this thread.
 

Parmandur

Book-Friend
I don’t know what part of what I said suggests that I want to keep going in circles on the subject, but I don’t. The only reply I would need to make to anything you’re saying, I’ve already said in this thread.

Okay, then: still, the nature of the setting as presented by it's creators remains what it is.
 

gyor

Legend
It’s useful in that folks know you can (mostly) do an Indiana Jones + (more) magic adventure straight in Eberron.

But I think you may be putting too much stock in what phrases people are saying in promotional interviews.

I think the archeology theme is more FRs turf.
 

I think the archeology theme is more FRs turf.
Xen'drik, my dude. Digging for long-lost treasures in the ruins of Giant civilization and then being chased by Nazis Emerald Claw agents is peak Indiana Jones. It's not just the archaeology, but also the fact that the creators of the setting intentionally tried to incorporate early 1900s pulp genre conventions, specifically the action-adventure in exotic locales for Xen'drik, which is where the comparison to Indiana Jones comes in, which hits much of the same story beats. By contrast, Khorvaire is much more noir with a tiny twinge of cosmic horror.
 

MarkB

Legend
Xen'drik, my dude. Digging for long-lost treasures in the ruins of Giant civilization and then being chased by Nazis Emerald Claw agents is peak Indiana Jones. It's not just the archaeology, but also the fact that the creators of the setting intentionally tried to incorporate early 1900s pulp genre conventions, specifically the action-adventure in exotic locales for Xen'drik, which is where the comparison to Indiana Jones comes in, which hits much of the same story beats. By contrast, Khorvaire is much more noir with a tiny twinge of cosmic horror.
Even on Khorvaire, there are loads of old Dhakaani ruins, and all sorts of Daelkyr ruins in the Shadow Marches and beyond.
 


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