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D&D 5E Should 5e have more classes (Poll and Discussion)?

Should D&D 5e have more classes?


imeannoharm

Dorkus
Yeah, though that's a good movie quote, it's absolute BS. When everyone's super, everyone's super. If you are a cannibal, and you give all your cannibal friends neighbors as a dessert, they all tend to be happier.
That doesn’t make them super. That makes them happier.
 
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Ace

Adventurer
I voted yes but

I don't think we need a lot more classes maybe just a Pathfinder style "Witch" class and some kind of more official No Magic Ranger

Beyond that most thing one might want could be served by archetypes.
 

So, from the responses of those who would like a few more options, the main ones I am seeing are a Gish of some sort, Psion, Shaman and Warlord.

If those four were offered up as solid choices, I wouldn't be unhappy at all.
As someone who wants more classes: I guess it should be said that I want more GOOD classes.

Most of the people who want to remove classes just want to re-arrange features or remove warlocks for flavor reasons.
 

Why the sarcasm? It is pretty much true. Or Paladin could be a subclass of cleric easy enough.
On the paladin: because Divine Smite is neither a cleric nor fighter feature, and is integral to paladins. It's the same with most other hybrid concepts: you also need a feature to actually blend the two.

A Salisbury steak with a roll on the side isn't a hamburger.

Admittedly, you could cover those blending features with feats, but then you need a bunch of extra feats to cover the additional crossover options.
 

DND_Reborn

The High Aldwin
On the paladin: because Divine Smite is neither a cleric nor fighter feature, and is integral to paladins. It's the same with most other hybrid concepts: you also need a feature to actually blend the two.

A Salisbury steak with a roll on the side isn't a hamburger.

Admittedly, you could cover those blending features with feats, but then you need a bunch of extra feats to cover the additional crossover options.
OR... you could just get rid of divine smite (which many clerics subclasses actually have, BTW). After all, we had the paladin class for decades without divine smite. ;)
 

OR... you could just get rid of divine smite (which many clerics subclasses actually have, BTW).
Yeah, there's no reason to get rid of smite, when the actual cleric-style clerics already have it. The ones that don't have it are the ones that are thematically druids or warlocks rather than actual clerics.
 



FrogReaver

As long as i get to be the frog
Everything except fighter, cleric, mage, and rogue. I think everything else could be handled with subclasses and feats. This of course would require a significant revision to the existing classes subclasses and feats

At this point your not really talking about just removing those classes though.
 

Yeah, though that's a good movie quote, it's absolute BS. When everyone's super, everyone's super. If you are a parent, and you give all your kids ice cream as a dessert, they all tend to be happier.

Except as a parent, I would never do that. Instead, I would say, "OK, kids. Here are the requirements (clean you room in X number of minutes, do X number of pushup in X number of minutes, etc.) for attaining the ice cream. If you complete those successfully, you will receive ice cream as a reward."

The same thing happens in D&D: the DM presents the challenge / situation, then players compete for the spotlight in the same was Homer's myrmidons and Arthur's knights competed for glory.
 

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