Ruin Explorer
Legend
Thanks, didn't know that.They played one session with a simplified version of 4E before converting to Pathfinder. I doubt many of them (outside perhaps Liam) know a lick about how 4E works.
Regardless, I tend to run a very story driven game when I DM and I found it much more difficult to do so under the 4E rules. The arcade nature of combat (which felt so much more like a MMORPG than D&D) just pulled people out of the story, as did the constant magic item churn and continual addition of materials.
Pathfinder and 5E are much easier systems to put the story first and not have the system pull attention away from story.
Weirdly I had the opposite experience with 4E, also playing a story-heavy game, and it was 3.XE which used to pull us out of the story. YMMV I guess.
Agree 5E works better for that because it's so much less rules-heavy than either (esp. PF).