Gammadoodler
Hero
And if the target is hovering say 20 ft. off the ground, your average melee fighter will have the opportunity to do approximately zero damage per round unless they have some javelin handy (which do less damage, are difficult to attack more than twice with, in a round, and are less likely to be packing significant magical modifiers).Fighter damage output is far greater than you & the others give it credit with o5e's generally low ac monsters multiplication of modifiers for each attack and the utterly meaningless hurdle of "resistant to nonmagical bludgeoning piercing & slashing damage". With you and the others so hung up about casters it's worth noting that energy resistance magic resistance and legendary resistance are things that can not simply be ignored with a merely uncommon weapon. This wouldn't be a problem if the areas being called for fighter to be improved in were not also the ones that other classes tend to call their niche or at least a strength. You can see a simple damage breakdown here & plus an almost excessively easy to use damage calculation spreadsheet to do some comparisons here.
It is trivially easy to trivialize melee martial PCs and is that easy at all levels of play. We're not talking wall of force or globes of invulnerability or prismatic walls..we're talking 20 feet of elevation (and you might not even really need that)